thorvg/test/testCapi.c
Hermet Park 657e6daddb common taskscheduler: revise functionalities.
initialization interfaces has been changed for threads count.

if you want to set concrete threads count by system, please specify thread count with it.

std threads:
tvg::Initializer::init(tvg::CanvasEngine::Sw, std:🧵:hardware_concurrency());

if your system provides designed threads info, you can use it.

efl:
tvg_engine_init(TVG_ENGINE_SW, eina_cpu_count());

I recommend to avoid max threads usage for better performance.

Change-Id: I22cfa315768f73fa941be136956cdbb2cf837c20
2020-08-21 12:26:57 +09:00

153 lines
5.1 KiB
C

#include <Elementary.h>
#include <thorvg_capi.h>
#define WIDTH 800
#define HEIGHT 800
/************************************************************************/
/* Capi Test Code */
/************************************************************************/
static uint32_t buffer[WIDTH * HEIGHT];
void testCapi()
{
tvg_engine_init(TVG_ENGINE_SW | TVG_ENGINE_GL, 0);
Tvg_Canvas* canvas = tvg_swcanvas_create();
tvg_swcanvas_set_target(canvas, buffer, WIDTH, WIDTH, HEIGHT, TVG_COLORSPACE_ARGB8888);
Tvg_Paint* shape = tvg_shape_new();
tvg_shape_append_rect(shape, 0, 0, 200, 200, 0, 0);
tvg_shape_append_circle(shape, 200, 200, 100, 100);
tvg_shape_append_rect(shape, 100, 100, 300, 300, 100, 100);
Tvg_Gradient* grad = tvg_linear_gradient_new();
tvg_linear_gradient_set(grad, 0, 0, 300, 300);
Tvg_Color_Stop color_stops[4] =
{
{.offset=0.0, .r=0, .g=0, .b=0, .a=255},
{.offset=0.25, .r=255, .g=0, .b=0, .a=255},
{.offset=0.5, .r=0, .g=255, .b=0, .a=255},
{.offset=1.0, .r=0, .g=0, .b=255, .a=255}
};
Tvg_Paint *shape1 = tvg_shape_new();
tvg_shape_append_rect(shape1, 500, 500, 100, 100, 30, 30);
Tvg_Gradient* grad1 = tvg_radial_gradient_new();
tvg_radial_gradient_set(grad1, 550, 550, 50);
Tvg_Color_Stop color_stops1[3] =
{
{.offset=0.0, .r=0, .g=0, .b=0, .a=255},
{.offset=0.6, .r=255, .g=0, .b=0, .a=255},
{.offset=1.0, .r=0, .g=255, .b=255, .a=255}
};
Tvg_Paint *shape2 = tvg_shape_new();
tvg_shape_append_rect(shape2, 400, 0, 800, 400, 20, 20);
Tvg_Gradient* grad2 = tvg_linear_gradient_new();
tvg_linear_gradient_set(grad2, 400, 0, 450, 50);
Tvg_Color_Stop color_stops2[2] =
{
{.offset=0.0, .r=0, .g=0, .b=0, .a=255},
{.offset=1, .r=255, .g=0, .b=0, .a=255},
};
tvg_gradient_spread(grad2, TVG_STROKE_FILL_REPEAT);
Tvg_Paint* shape3 = tvg_shape_new();
tvg_shape_append_rect(shape3, 0, 400, 400, 800, 20, 20);
Tvg_Gradient* grad3 = tvg_linear_gradient_new();
tvg_linear_gradient_set(grad3, 0, 400, 50, 450);
Tvg_Color_Stop color_stops3[2] =
{
{.offset=0.0, .r=0, .g=0, .b=0, .a=255},
{.offset=1, .r=0, .g=255, .b=0, .a=255},
};
tvg_gradient_spread(grad3, TVG_STROKE_FILL_REFLECT);
tvg_gradient_color_stops(grad, color_stops, 4);
tvg_gradient_color_stops(grad1, color_stops1, 3);
tvg_gradient_color_stops(grad2, color_stops2, 2);
tvg_gradient_color_stops(grad3, color_stops3, 2);
tvg_shape_linear_gradient_set(shape, grad);
tvg_shape_radial_gradient_set(shape1, grad1);
tvg_shape_linear_gradient_set(shape2, grad2);
tvg_shape_linear_gradient_set(shape3, grad3);
tvg_canvas_push(canvas, shape);
tvg_canvas_push(canvas, shape1);
tvg_canvas_push(canvas, shape2);
tvg_canvas_push(canvas, shape3);
Tvg_Paint* shape4 = tvg_shape_new();
tvg_shape_append_rect(shape4, 700, 700, 100, 100, 20, 20);
Tvg_Gradient* grad4 = tvg_linear_gradient_new();
tvg_linear_gradient_set(grad4, 700, 700, 800, 800);
Tvg_Color_Stop color_stops4[2] =
{
{.offset=0.0, .r=0, .g=0, .b=0, .a=255},
{.offset=1, .r=0, .g=255, .b=0, .a=255},
};
tvg_gradient_color_stops(grad4, color_stops4, 2);
tvg_shape_linear_gradient_set(shape4, grad4);
Tvg_Gradient* grad5 = tvg_linear_gradient_new();
tvg_linear_gradient_set(grad5, 700, 700, 800, 800);
Tvg_Color_Stop color_stops5[2] =
{
{.offset=0.0, .r=0, .g=0, .b=255, .a=255},
{.offset=1, .r=0, .g=255, .b=255, .a=255},
};
tvg_gradient_color_stops(grad5, color_stops5, 2);
tvg_shape_linear_gradient_set(shape4, grad5);
tvg_canvas_push(canvas, shape4);
tvg_canvas_draw(canvas);
tvg_canvas_sync(canvas);
tvg_canvas_destroy(canvas);
tvg_engine_term(TVG_ENGINE_SW | TVG_ENGINE_GL);
}
/************************************************************************/
/* Main Code */
/************************************************************************/
void win_del(void *data, Evas_Object *o, void *ev)
{
elm_exit();
}
int main(int argc, char **argv)
{
elm_init(argc, argv);
Eo* win = elm_win_util_standard_add(NULL, "ThorVG Test");
evas_object_smart_callback_add(win, "delete,request", win_del, 0);
Eo* view = evas_object_image_filled_add(evas_object_evas_get(win));
evas_object_image_size_set(view, WIDTH, HEIGHT);
evas_object_image_data_set(view, buffer);
evas_object_image_pixels_dirty_set(view, EINA_TRUE);
evas_object_image_data_update_add(view, 0, 0, WIDTH, HEIGHT);
evas_object_size_hint_weight_set(view, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_show(view);
elm_win_resize_object_add(win, view);
evas_object_geometry_set(win, 0, 0, WIDTH, HEIGHT);
evas_object_show(win);
testCapi();
elm_run();
elm_shutdown();
return 0;
}