.. |
meson.build
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wg_engine: geometry generating optimization
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2024-09-25 17:09:29 +09:00 |
tvgWgBindGroups.cpp
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wg_engine: separate pipelines ans bind group layouts (refactoring)
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2024-11-27 11:31:35 +02:00 |
tvgWgBindGroups.h
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common: optimization pImpl data structures
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2024-12-14 12:24:57 +09:00 |
tvgWgCommon.cpp
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wg_engine: separate pipelines ans bind group layouts (refactoring)
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2024-11-27 11:31:35 +02:00 |
tvgWgCommon.h
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wg_engine: separate pipelines ans bind group layouts (refactoring)
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2024-11-27 11:31:35 +02:00 |
tvgWgCompositor.cpp
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api: renamed FillRule::Winding to NonZero
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2024-12-27 21:16:27 +09:00 |
tvgWgCompositor.h
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common: optimization pImpl data structures
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2024-12-14 12:24:57 +09:00 |
tvgWgGeometry.h
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wg_engine: implement dash offset
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2024-11-05 12:05:49 +09:00 |
tvgWgPipelines.cpp
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api: renamed FillRule::Winding to NonZero
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2024-12-27 21:16:27 +09:00 |
tvgWgPipelines.h
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api: renamed FillRule::Winding to NonZero
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2024-12-27 21:16:27 +09:00 |
tvgWgRenderData.cpp
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wg_engine: simplify shader types
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2024-11-29 19:01:47 +09:00 |
tvgWgRenderData.h
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wg_engine: fix resources disposing on context destroy
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2024-11-26 11:34:42 +09:00 |
tvgWgRenderer.cpp
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renderer: add a new scene effect type - Fill
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2024-12-12 18:50:33 +09:00 |
tvgWgRenderer.h
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renderer: add a new scene effect type - Fill
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2024-12-12 18:50:33 +09:00 |
tvgWgRenderTarget.cpp
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wg_engine: separate pipelines ans bind group layouts (refactoring)
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2024-11-27 11:31:35 +02:00 |
tvgWgRenderTarget.h
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wg_engine: multisampling support
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2024-10-25 00:14:04 +09:00 |
tvgWgShaderSrc.cpp
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wg_engine: fixed scene blending equation and clear color rule
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2024-12-04 11:39:57 +09:00 |
tvgWgShaderSrc.h
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wg_engine: clippath optimization
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2024-10-24 17:49:17 +09:00 |
tvgWgShaderTypes.cpp
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wg_engine: simplify shader types
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2024-11-29 19:01:47 +09:00 |
tvgWgShaderTypes.h
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wg_engine: simplify shader types
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2024-11-29 19:01:47 +09:00 |