mirror of
https://github.com/thorvg/thorvg.git
synced 2025-06-18 05:54:51 +00:00
![]() Introduced the texture-mapping algorithm for the image-scaler. With this approach, we can support any arbitrary forms of the transformed shapes while appling the scale factors - x/y separately. Also this is more efficient when the transformed image is far from the rectangular form because our current normal image rasterizer based on the given drawing region whereas our new approach is span-based. Thus, we applied this mechanism only for the transformed images. |
||
---|---|---|
.. | ||
meson.build | ||
tvgSwCommon.h | ||
tvgSwFill.cpp | ||
tvgSwImage.cpp | ||
tvgSwMath.cpp | ||
tvgSwMemPool.cpp | ||
tvgSwRaster.cpp | ||
tvgSwRasterAvx.h | ||
tvgSwRasterC.h | ||
tvgSwRasterNeon.h | ||
tvgSwRasterTexmap.h | ||
tvgSwRenderer.cpp | ||
tvgSwRenderer.h | ||
tvgSwRle.cpp | ||
tvgSwShape.cpp | ||
tvgSwStroke.cpp |