Commit graph

11 commits

Author SHA1 Message Date
Mira Grudzinska
e4ec2a8a0e lottie: roundness refactored based on #2295 2024-08-23 01:18:50 +09:00
Hermet Park
de9da0b93a lottie: code refactoring
Moved common data declarations to tvgLottieCommon.h.
2024-08-07 19:27:34 +09:00
Hermet Park
c20ecbcc58 lottie: introduced LottieRenderPooler
LottieRenderPooler is designed to manages rendering
instances(paints) efficiently through a simple pooling
mechanism to resuse among the animations

This replaces the previous individusal paints implemenations
among solidfill, precomp vierport and pictures,
also fix a potential paints corruption problems.
2024-07-13 19:22:06 +09:00
Hermet Park
324d0f8943 lottie: support the expression feature
The current development of the expression engine is experimental.
It does not support multi-threading.

Therefore, when tvg::Initializer::init() is configured
with more than one thread, expressions will be automatically disabled.

issue: https://github.com/thorvg/thorvg/issues/1640
2024-04-30 15:26:37 +09:00
Hermet Park
e62b144afe lottie: integrate JerryScript engine for expressions
introduced the JerryScript engine to interpret Lottie
expressions, enhancing the capability to support runtime
programmable animation logic within Lottie expressions
spec. This feature, based on js scripting, represents
the most complicated addition to the Lottie spec so far.

ThorVG probably could includes an option to toggle
this feature at build time, allowing for customizable user
configurations according to specific requirements.

removed unused features for the optimal size:
- DEBUGGER
- MEM_STATS
- SNAPSHOT
- BUILTIN_JSON
- BUILTIN_PROXY
- BUILTIN_REFLECT
- BUILTIN_ATOMICS
- PROMISE_CALLBACK
- MODULE_SYSTEM
- SYSTEM_PORT

This is an experimental version.
Please manually enable the 'lottie-expressions' in meson.build
when you wish to use it.

See: https://jerryscript.net/
2024-04-30 15:26:37 +09:00
Jinny You
53878919b5 lottie: Introduce the LottieAnimation class
This class extends the Animation and serves advanced Lottie features.
It's designed to separately have Lottie Animation's unique specs.

For now, this will have Slot overriding feature,
you can include <thorvg_lottie.h> for its extensive features.

@APIs:
- Result LottieAnimation::override(const char* slotJson) noexcept;
- static std::unique_ptr<LottieAnimation> LottieAnimation::gen() noexcept;

@Issue: https://github.com/thorvg/thorvg/issues/1808
2024-02-23 15:05:15 +09:00
Hermet Park
d7c70c5371 loader/lottie: fix a missing layer timeremap.
The frame count should have been multiplied with the timeStretch property.
also newly implemented the TimeRemap(tm) property
2023-08-09 21:30:25 +09:00
Hermet Park
73a8792eae loader lottie: add lottie builder. 2023-07-27 00:31:27 +09:00
Hermet Park
03f878bb2e loader lottie: adds the lottie property, model and parser. 2023-07-27 00:31:27 +09:00
Hermet Park
b060959e0d loader lottie: add a lottie specific interpolator. 2023-07-27 00:31:27 +09:00
Hermet Park
60f81b7da7 loader lottie: added empty interface body
This marks the first step towards implementing the Lottie feature.
2023-07-27 00:31:27 +09:00