Commit graph

73 commits

Author SHA1 Message Date
Hermet Park
89db13037d common sw_engine: gather scattered stroking composition.
There are two branches for completing stroke composition between the canvas and sw_engine.

It is necessary to centralize the task on the canvas engine side so that
we can maintain the logic without confusion.
2023-05-19 10:35:24 +09:00
Hermet Park
6994925b9d common shape: fixing stroking composition issue.
When combining Shape, Stroke, and AlphaMasking, there is a missing
composition step which results in an incorrect output as expected by the user.

This problem is resolved by introducing shape fill and stroking composition.

@Issue: https://github.com/thorvg/thorvg/issues/209
2023-05-19 10:35:24 +09:00
Mira Grudzinska
69a9583354 common: order(bool strokeFirst) api introduced
The new api is introduced to handle the rendering
order of a stroke and a fill. By default fill is
rendered as the first one, stroke as the second
one. This order can be reversed by calling
order(true).

@Issue: https://github.com/thorvg/thorvg/issues/1340
2023-04-18 22:21:55 +09:00
Hermet Park
033a65b560 common: code refactoring
trivial changes to utilize RenderData type.
2023-04-14 20:06:39 +09:00
Hermet Park
a05816e219 common shape: code refactoring.
keep name consistency.
2023-02-05 12:06:09 +09:00
Hermet Park
919c90a97e common shape: code refactoring & data optimization.
re-design the shape data structure so that render backends
are able to access them directly.

This also let us remove tvgShape member data from the Shape::Impl.

To achieve this, migrate shape/stroke/path
from the canvas interface to the render interface.
2023-02-05 12:06:09 +09:00
Hermet Park
d701f6dae4 common: enhance clipping behavior.
If a paint is used as a clipper, it must be determined in the paint behavior.
Propagate its decision to the immediate derived classes so that
not only shapes but also scenes must be dealt as a clipper properly.

This revised this change 0de3872be3
for better a solution.
2023-02-04 16:25:50 +09:00
Hermet Park
9b3c34c3b1 updated copyright. 2023-01-14 13:48:11 +09:00
Hermet Park
f0141e63de updated copyright date. 2022-01-12 14:08:48 +09:00
Hermet Park
62c9feb80a common paint: code refactoring
Grouping the composite data to add source paint necessarily.

this refactoring is a prerequisite job for the texmap anti-aliasing.
2021-12-13 20:44:07 +09:00
Hermet Park
e90f040208 common shape: fix memory access violation
asan report:

../src/lib/tvgShapeImpl.h:94:15: runtime error: null pointer passed as argument 2, which is declared to never be null
../src/lib/tvgShapeImpl.h:101:15: runtime error: null pointer passed as argument 2, which is declared to never be null
2021-11-18 20:43:25 +09:00
Hermet Park
eadb7fc4af binary size optimization.
replaced new/delete with malloc/free

saved 936 bytes
2021-11-04 20:10:21 +09:00
Hermet Park
875e200767 common: code refactoring
removed invalid nullptr checks.

New allocation doesn't gurantee that returns nullptr when it's failed.
It's useless on the modern compliers and our policy respects it.
2021-11-01 12:09:32 +09:00
Hermet Park
e0667ca7f1 tvg format: code refactoring #8
Hide iterator APIs, simplify it as much as it's necessary.
2021-07-20 20:06:55 +09:00
Mira Grudzinska
f23cba89f3
common: introducing basic iterators functionality
The introduced Iterator class enables to access the children nodes
of a given Paint.
2021-07-19 17:28:14 +09:00
Hermet Park
26128807e1 commong shape: --sanitizer report
null pointer passed as argument 2, which is declared to never be null
2021-07-10 23:48:17 +09:00
Hermet Park
2fd830c940 common shape: allow to reset stroke dash.
user may need to reset stroke dash to off,
now stroke api allows it.
2021-07-02 10:35:46 +09:00
Hermet Park
1a7d41ce71 updated copyright 2021-03-23 14:31:58 +09:00
Hermet Park
e5381da223
common engines: code refactoring
Introduce RenderRegion structure for region data
to simplify the methods paratemers.

also depends on the NRVO for the return data.
2021-03-23 14:18:17 +09:00
Hermet Park
8ff1405050 common shape: revise Shape::reset() api.
reset Path is useful rather than reset all properties.
2021-03-12 18:27:14 +09:00
Mira Grudzinska
d86032df36
sw_engine: adding a gradient as a stroke feature
* sw_engine: adding a gradient as a stroke feature

Similarly as a shape may have a gradient fill so can the stroke.

* Capi: adding APIs for a gradient stroke

Co-authored-by: Hermet Park <hermetpark@gmail.com>
2021-02-19 17:16:10 +09:00
JunsuChoi
69f02d803b shape: Refactoring to use initialize list
Member data should be initialized in-class or in a constructor initialization list
2021-02-19 16:51:50 +09:00
JunsuChoi
3c7adb0a95 common: Functions that can declare const are refactored to use const
Member functions that don't mutate their objects should be declared "const"
2021-02-19 16:51:50 +09:00
Hermet Park
e9939dec82 common canvas: fix non-updated paints.
When shapes are poped from canvas while retaining shapes instances,
they have no chances to redraw after pushed again due to missing flag.

This patch fixes it by forcely updating flag on pushing time.

@Issues: 181
2021-01-20 23:20:51 +09:00
Hermet Park
dc70920b40 common paint: code refactoring.
remove the opacity argument in the render method.

Considered again, this opacity value is not commonly used yet.
we can introduce it when it's necessary.
2021-01-10 18:04:42 +09:00
Hermet Park
736d6ee4ef
common sw_engine: revise the masking implementation.
We re-implement the masking feature with image composition method.

This patch is working only for single shape but settle up coming extensions.
2021-01-04 00:46:59 +09:00
Hermet Park
4767f83b99
common composite: code refactoring
Splited out ClipPath routine from other pixel compositions'
since yet it's unlikely compatible...

Also revise internal engine interfaces to be simpler.

This is a step forward to enhance masking feature.
2020-12-25 19:47:01 +09:00
Hermet Park
168999c5a9 common shape: ++safety
null check after memory allocation.
2020-12-22 10:42:11 +09:00
Hermet Park
64d3897816
common sw_engine: apply partial composition.
Introduce RendererMethod::renderRegion() to return acutal drawing region info.

That is used by scene composition to composite actual partial drawing region

for better performance.

@Issues: 173
2020-12-14 12:29:37 +09:00
Hermet Park
1ed611386d
common sw_engine: code refactoring & stabilizing.
Apply tvg Array instead of std::vector

Also Fixed to compList in update() to passed by reference, not copying.
Also Fixed Composition Target memory leak

Here is the binary size result:

[libthorvg.so] 1785376 >> 1607416
[text] 121255 >> 118277
[data] 7792 >> 7736
[dec] 129119 >> 126085
2020-12-09 19:56:59 +09:00
Hermet Park
77e8a195b4
sw_engine renderer: support scene opacity composition
this is an additional enhancement of af8c278c5e

Now scene opacity composition is supported.

Also, this implementaion fixes an incorrect scene bounding box computation.

Plus, adding stroking feathering to shape bounding box size.
2020-12-07 15:45:44 +09:00
JunsuChoi
e00f948705
raw_loader Loader: Introduce Raw image loader
Add RawLoader class that loads and display raw images,
and adds a Rasterizer for image data.
Image data can be loaded via picture.
Loaded image supports Composition, Transformation and Alpha blending.

New API
Result load(uint32_t* data, uint32_t width, uint32_t height, bool isCopy) noexcept;
2020-11-23 18:12:36 +09:00
Hermet Park
c6013536ec common shape: memory optimization
All shapes will have path data,
avoid unnecesary dynamic memory allocation internally.

@Issues: 75
2020-11-06 11:47:51 +09:00
JunsuChoi
d4e9450ec1 common lib/loaders: Fix missing space for coding convention
Correct missing or incorrect spaces according to coding convention.
2020-11-02 14:15:05 +09:00
Hermet Park
0399d84478 common paint: introduce opacity() method.
We introduced separate opacity interface to adjust alpha value by paint.
This opacity will affect to whole paint image if paint is a group of paints.

Also, this opacity is to multipy with fill/stroke alpha values.
This means if the opacity is valid, the paint might deal with a composition step,
which is very expensive due to additional rendering step.

One tip is, if you want to toggle on/off for a certian paint,
you can set opacity to 255 or 0.

@API Additions:

Result Paint::opacity(uint8_t o) noexcept;
uint8_t Paint::opacity() const noexcept;

@Examples: examples/Opacity

@Issues: 94
2020-10-26 19:23:54 +09:00
Hermet Park
04aa038339 common fill: add fill-rule interface.
Fill rule is used to select how paths are filled.

For both fill rules, wheter or not a point is included in the fill is determined by taking a ray
from that point to infinity and looking at intersections with the path. The ray can be in any
direction, as long as it doens't pass through the end point of a segment or have a tricky
intersection such as intersecting tangent to the path.

@API Addtions:

enum class TVG_EXPORT FillRule { Winding = 0, EvenOdd };
Result Fill::rule(FillRule r) noexcept;
FillRule Fill::rule() const noexcept;

@Examples:

shape->rule(FillRule::EvenOdd);

@issue: 97
2020-10-20 20:10:59 +09:00
Hermet Park
db367d0c14
common shape: fix reset() bug. (#99)
Previous reset() doesn't implemented properly.
It resets only path data.

Now Shape resets all drawing properties.
2020-10-08 16:37:39 +09:00
Hermet Park
a200c6d4e2
common: code refactoring
renamed the enum CompMethod -> CompositionMethod

added FIXME comment
also clean up internals for less code.
2020-10-07 16:25:09 +09:00
JunsuChoi
c70d1b1e45
SwRender & tvgPaint: Implement ClipPath feature (#68)
common sw_engine: Implement ClipPath feature

Paint object can composite by using composite API.
ClipPath composite is clipping by path unit of paint.
The following cases are supported.

Shape->composite(Shape);
Scene->composite(Shape);
Picture->composite(Shape);

Add enum
  enum CompMethod { None = 0, ClipPath };

Add APIs
  Result composite(std::unique_ptr<Paint> comp, CompMethod method) const noexcept;

* Example: Added testClipPath
2020-10-07 11:21:23 +09:00
Hermet Park
56db18fbf1 common: code refactoring.
Merge shape internal bodies to one (ShapePath => ShapeImpl),
for keeping less files.
2020-09-24 17:06:16 +09:00
Hermet Park
d601021b8f common fill: code refactoring
removed unique_ptr in the interface because it's hard to get polymorphism benefits in programming perspective.
2020-09-22 11:00:33 +09:00
Hermet Park
12cd858d72
common fill: implement duplicate() method. 2020-09-21 19:20:51 +09:00
Hermet Park
eef7620bc8
common: binary optimization. (#65)
removed unique_ptr usages from pImpl pattern.
that increased binary size.

2204082 -> 2045672
2020-09-18 16:34:12 +09:00
Hermet Park
87fbff63cb common: code refactoring.
revise duplicate() approach with stategy pattern.
2020-09-18 12:22:28 +09:00
Hermet Park
1a247fe1f7 common shape: fix grammar mistake.
array values are not copied by *a = *b;
2020-09-17 11:29:02 +09:00
Hermet Park
8d5e4e883d
common path: code refactoring.
revise duplicate() method for clean & neat code.
2020-09-17 11:28:05 +09:00
Michal Szczecinski
538db6e881 shape: added duplicate api.
Changes:
1. New shape->duplicate(Shape) api.
2. New example: testDuplicate
3. Added capi binding for duploicate api
4. Added capi duplication test in testCapi.c

Description:

Added implementation of duplicate api. For now it supports stroke
properties and shape properties (fill color, path) duplication.

TODO:
Implement gradient properties duplication
2020-09-17 11:01:52 +09:00
Hermet Park
ffa4a7248b code refactoring
Now, stabilizing is pretty enough.

Remove assert code so that we never abort process in any cases.
This also reduce the binary size.

Change-Id: Ia7d2d5c5a0757b12481eaebad7a86aade6a89c1e
2020-08-19 14:53:38 +09:00
Hermet Park
9893af979f replace license from Apache 2.0 to MIT
Change-Id: I61f7cb2b0e407bc035f3b2ec7da9b7f230057e24
2020-08-13 16:53:38 +09:00
Hermet Park
e9a4e2ccb6 common: code refactoring
remove duplicated code among the Paint types.

Change-Id: Ia7c09f29531e6aef73d2ba1f951f8dfdf488deb8
2020-07-30 19:52:48 +09:00