Commit graph

476 commits

Author SHA1 Message Date
Hermet Park
fdbf42f478 common: support Scene Transform
this contains testSceneTransform example

Change-Id: I460b05dc8bc4a842e26e950c800c5c35f8d3da7f
2020-05-17 16:50:47 +09:00
Hermet Park
40ef2f1575 fix wrong flag operation.
just correct mistakes.

Change-Id: I8de0fe68cd298cacf3bdc951f67657095c5fa5fe
2020-05-06 11:56:17 +09:00
Hermet Park
b08d144dc9 common shape: introduce transformation matrix
Paint supports translate, rotate, scale functions for transformation

The origin of these transformation is center of the paint,
thus you have to consider the center-aligned vertices if you'd like to use
these transformation functions.

This policy has been considered for scene transformation.

Change-Id: I78b63d7965faec0ec5b9a98a7776993744534b54
2020-05-06 02:05:09 +09:00
Hermet Park
682bc25298 common shape: revise scale/rotate approach.
Come to think of it, this optimized method is not so useful,
it could just bring the user misunderstanding and
not to efficient as I expected in the most cases.

So, changed policy for transformation behaviors.
it keeps the properties as others but leaves it to the backend implementation.

Plus, this change contains the correct RenderUpdateFlag.
You can refer the flag in the backend to figure out which kinds of properites has been updated

Change-Id: Ibe0494712598a8161950b9ae2e22ac45bed1c47b
2020-05-03 15:03:29 +09:00
Hermet Park
42c56757df common: redesigned interfaces
PaintNode -> Paint
ShapeNode -> Shape
SceneNode -> Scene

We can keep clean and neat shorter names.

Change-Id: Ic8521d456d947985e5fbe1ba2bde06faa1f52469
2020-05-02 18:20:50 +09:00
Hermet Park
60d104a40a sw_engine: code refactoring.
renamed internal variables for better readibility.

Change-Id: I1ba7938401e8b7249c8bcc396be1ba3c109716cd
2020-05-02 17:44:49 +09:00
Hermet Park
a8864390e2 canvas: code refactoring
accept an extra argument in the clear() to clear paints node

and clear buffer selectively.

Change-Id: I83721e74358f546f325bb03fd1f36c7565174dd7
2020-05-02 11:25:07 +09:00
Hermet Park
11e070d167 sw_engine: support anti-aliasing
Change-Id: I9b79c8b4022ddf2ae4fe980f480ba3ec140750d3
2020-05-01 17:48:21 +09:00
Hermet Park
74d2f275e7 sw_engine: support color blending
this contains testBlending as well

Change-Id: Ia0aadea804a973cfe8ec981ed1b21c1b44512ef2
2020-05-01 14:45:16 +09:00
Hermet Park
700a44c623 common shape: added path commands interfaces for user convenient.
+lineTo()
+moveTo()
+cubicTo()
+close()

These interfaces might not perfect optmizied,
but you can build path commands easier than manual data set.

Change-Id: Icb934ca256d3107ca0c938d28015d767fb93355e
2020-04-30 23:36:28 +09:00
Hermet Park
e0ecd680a0 sw_engine: fix crash at merge shape test
increased spare cell memory for rasterizing.

Change-Id: I391dfbfae0ef028d213c55fe1ceca023e272e676
2020-04-30 15:43:13 +09:00
Hermet Park
46ba3352a8 sw_engine: case cover out of surface boundary.
Also added surface boundary test code.

Change-Id: Ib4c327d12ce52d506f1b8a566ffa48e5b5b8c03e
2020-04-30 15:19:46 +09:00
Hermet Park
a15e2c9ca0 sw_engine: fix wrong comparison that brings broken shapes.
These implementation is still at hot coding,
we still need to improve a lot.

Change-Id: I61398bff75395ff5e692ca48f4d62243f74bed85
2020-04-26 14:57:14 +09:00
Hermet Park
fe9c2c9162 common shape: implement appendCircle body.
Change-Id: Ib8507366f84532db3119f04c8d55e0d4e8206f9f
2020-04-26 11:38:06 +09:00
Hermet Park
37d34eeb19 sw_engine: concrete shape rendering sequence.
Succeed first sw backend screen up!

Change-Id: I882fb1726ed1f45e92e73fbc36170e93645dfbd2
2020-04-19 18:28:01 +09:00
Hermet Park
2628a5a935 sw_engine: tag one optimization point for future work.
Change-Id: Ib41b18c097d24636efbba633972e1c8b7f9a63ef
2020-04-19 11:55:19 +09:00
Hermet Park
75f2bc5f38 sw_engine: optimization++
Adjust rle span generation size to reduce memory allocation.
This span growing is experimentally increased, undeterministic.
Thus We need too increase them every requests, if we increase their
size x 4, we can avoid a lot of memory copy in advance.

Change-Id: Idd24024204a69fa3b6857728b95aa63a3ac26c5e
2020-04-19 11:13:28 +09:00
Hermet Park
7097940c22 code refactoring.
revise internal class & variable names for better code readibility.

Change-Id: I7f1b4474f3129c3be04444350496485f000afd15
2020-04-18 23:07:15 +09:00
Hermet Park
9b7337622d rename class names.
RasterMethod -> RenderMethod
SwEngine -> SwRenderer
GlEngine -> GlRenderer

Change-Id: Ic2ded698e49c4373fe21fe31fa34baca01bf43a2
2020-04-18 23:00:44 +09:00
Hermet Park
c8d800f6c6 sw_engine: implement line and curve raster
Change-Id: I22a77892544cd510cfe646aee60093cebb848806
2020-04-18 19:56:10 +09:00
Hermet Park
de242b018b replace backend class names.
SwRaster to SwEngine
GlRaster to GlEngine

Change-Id: I3cf70e168b78c64754807a62c221e13c11b95c35
2020-04-18 12:44:40 +09:00
Hermet Park
2a39617527 implement rle path parts.
Change-Id: I7200d80320404d6e7fb722042b8f330961bee76d
2020-04-15 21:55:53 +09:00
Hermet Park
70c9860d8f implement rle raster.
Change-Id: Ie21dfbf0ff1aed43bfa750eeef3b8c033a986416
2020-04-13 13:42:24 +09:00
Hermet Park
f9fcd58744 implement shape basics sw engine.
Change-Id: I93788f40f7c4f59bcc9ab4dff9127bcb4e6c1466
2020-04-04 13:47:20 +09:00
Hermet Park
701b482131 implement sw engine basic sequence.
Change-Id: Ide27c9b191088109f95e03fcd1c80ad3ecc058cd
2020-04-03 19:36:31 +09:00
Hermet Park
02b2d812e4 implement basic interfaces
major functions are added for Path specification.
added backend engine infra skeleton.

Change-Id: Ia923b02649cff545fa768ab8538ad7187195826f
2020-04-02 17:24:38 +09:00