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- introduced a blending factor to control the mix between the original color and the tritone effect. - improved Lottie compliance with this enhancement. - implemented the spec by all engines CAPI: * Tvg_Result tvg_scene_push_effect_tritone(Tvg_Paint* scene, int shadow_r, int shadow_g, int shadow_b, int midtone_r, int midtone_g, int midtone_b, int highlight_r, int highlight_g, int highlight_b); -> TVG_API Tvg_Result tvg_scene_push_effect_tritone(Tvg_Paint* scene, int shadow_r, int shadow_g, int shadow_b, int midtone_r, int midtone_g, int midtone_b, int highlight_r, int highlight_g, int highlight_b, int blend); |
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.. | ||
resources | ||
Accessor.cpp | ||
all.sh | ||
Animation.cpp | ||
Blending.cpp | ||
BoundingBox.cpp | ||
Capi.cpp | ||
Clipping.cpp | ||
CustomTransform.cpp | ||
DataLoad.cpp | ||
DirectUpdate.cpp | ||
Duplicate.cpp | ||
EffectDropShadow.cpp | ||
Example.h | ||
FillRule.cpp | ||
FillSpread.cpp | ||
GifSaver.cpp | ||
GradientMasking.cpp | ||
GradientStroke.cpp | ||
GradientTransform.cpp | ||
ImageRotation.cpp | ||
ImageScaling.cpp | ||
LinearGradient.cpp | ||
Lottie.cpp | ||
LottieExpressions.cpp | ||
LottieExtension.cpp | ||
LottieInteraction.cpp | ||
LottieTweening.cpp | ||
LumaMasking.cpp | ||
Masking.cpp | ||
MaskingMethods.cpp | ||
meson.build | ||
MultiCanvas.cpp | ||
Opacity.cpp | ||
Particles.cpp | ||
Path.cpp | ||
PictureJpg.cpp | ||
PicturePng.cpp | ||
PictureRaw.cpp | ||
PictureSvg.cpp | ||
PictureWebp.cpp | ||
RadialGradient.cpp | ||
Retaining.cpp | ||
Scene.cpp | ||
SceneBlending.cpp | ||
SceneEffects.cpp | ||
SceneTransform.cpp | ||
Shapes.cpp | ||
Stroke.cpp | ||
StrokeLine.cpp | ||
StrokeMiterlimit.cpp | ||
Svg.cpp | ||
Text.cpp | ||
Transform.cpp | ||
TrimPath.cpp | ||
Update.cpp | ||
Viewport.cpp |