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The translucent rastering function is split into 3 other (instead of if/else statement). An additional function is introduced to decide which one of the 3 should be called. This refactoring is done to preserve the convention used for all other rastering functs.
1134 lines
45 KiB
C++
1134 lines
45 KiB
C++
/*
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* Copyright (c) 2020-2021 Samsung Electronics Co., Ltd. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "tvgSwCommon.h"
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#include "tvgRender.h"
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#include <iostream>
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#include <float.h>
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#include <math.h>
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/************************************************************************/
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/* Internal Class Implementation */
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/************************************************************************/
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static uint32_t _colorAlpha(uint32_t c)
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{
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return (c >> 24);
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}
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static uint32_t _abgrJoin(uint8_t r, uint8_t g, uint8_t b, uint8_t a)
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{
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return (a << 24 | b << 16 | g << 8 | r);
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}
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static uint32_t _argbJoin(uint8_t r, uint8_t g, uint8_t b, uint8_t a)
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{
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return (a << 24 | r << 16 | g << 8 | b);
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}
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static bool _inverse(const Matrix* transform, Matrix* invM)
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{
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// computes the inverse of a matrix m
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auto det = transform->e11 * (transform->e22 * transform->e33 - transform->e32 * transform->e23) -
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transform->e12 * (transform->e21 * transform->e33 - transform->e23 * transform->e31) +
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transform->e13 * (transform->e21 * transform->e32 - transform->e22 * transform->e31);
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if (fabsf(det) < FLT_EPSILON) return false;
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auto invDet = 1 / det;
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invM->e11 = (transform->e22 * transform->e33 - transform->e32 * transform->e23) * invDet;
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invM->e12 = (transform->e13 * transform->e32 - transform->e12 * transform->e33) * invDet;
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invM->e13 = (transform->e12 * transform->e23 - transform->e13 * transform->e22) * invDet;
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invM->e21 = (transform->e23 * transform->e31 - transform->e21 * transform->e33) * invDet;
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invM->e22 = (transform->e11 * transform->e33 - transform->e13 * transform->e31) * invDet;
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invM->e23 = (transform->e21 * transform->e13 - transform->e11 * transform->e23) * invDet;
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invM->e31 = (transform->e21 * transform->e32 - transform->e31 * transform->e22) * invDet;
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invM->e32 = (transform->e31 * transform->e12 - transform->e11 * transform->e32) * invDet;
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invM->e33 = (transform->e11 * transform->e22 - transform->e21 * transform->e12) * invDet;
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return true;
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}
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static bool _identify(const Matrix* transform)
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{
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if (transform) {
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if (transform->e11 != 1.0f || transform->e12 != 0.0f || transform->e13 != 0.0f ||
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transform->e21 != 0.0f || transform->e22 != 1.0f || transform->e23 != 0.0f ||
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transform->e31 != 0.0f || transform->e32 != 0.0f || transform->e33 != 1.0f) {
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return false;
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}
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}
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return true;
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}
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static bool _translucent(const SwSurface* surface, uint8_t a)
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{
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if (a < 255) return true;
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if (!surface->compositor || surface->compositor->method == CompositeMethod::None) return false;
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return true;
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}
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/************************************************************************/
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/* Rect */
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/************************************************************************/
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static bool _translucentRect(SwSurface* surface, const SwBBox& region, uint32_t color)
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{
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auto buffer = surface->buffer + (region.min.y * surface->stride) + region.min.x;
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auto h = static_cast<uint32_t>(region.max.y - region.min.y);
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auto w = static_cast<uint32_t>(region.max.x - region.min.x);
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auto ialpha = 255 - surface->blender.alpha(color);
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for (uint32_t y = 0; y < h; ++y) {
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auto dst = &buffer[y * surface->stride];
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for (uint32_t x = 0; x < w; ++x) {
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dst[x] = color + ALPHA_BLEND(dst[x], ialpha);
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}
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}
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return true;
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}
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static bool _translucentRectAlphaMask(SwSurface* surface, const SwBBox& region, uint32_t color)
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{
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auto buffer = surface->buffer + (region.min.y * surface->stride) + region.min.x;
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auto h = static_cast<uint32_t>(region.max.y - region.min.y);
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auto w = static_cast<uint32_t>(region.max.x - region.min.x);
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#ifdef THORVG_LOG_ENABLED
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cout <<"SW_ENGINE: Rectangle Alpha Mask Composition" << endl;
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#endif
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auto cbuffer = surface->compositor->image.data + (region.min.y * surface->stride) + region.min.x; //compositor buffer
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for (uint32_t y = 0; y < h; ++y) {
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auto dst = &buffer[y * surface->stride];
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auto cmp = &cbuffer[y * surface->stride];
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for (uint32_t x = 0; x < w; ++x) {
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auto tmp = ALPHA_BLEND(color, surface->blender.alpha(*cmp));
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dst[x] = tmp + ALPHA_BLEND(dst[x], 255 - surface->blender.alpha(tmp));
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++cmp;
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}
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}
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return true;
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}
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static bool _translucentRectInvAlphaMask(SwSurface* surface, const SwBBox& region, uint32_t color)
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{
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auto buffer = surface->buffer + (region.min.y * surface->stride) + region.min.x;
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auto h = static_cast<uint32_t>(region.max.y - region.min.y);
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auto w = static_cast<uint32_t>(region.max.x - region.min.x);
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#ifdef THORVG_LOG_ENABLED
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cout <<"SW_ENGINE: Rectangle Inverse Alpha Mask Composition" << endl;
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#endif
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auto cbuffer = surface->compositor->image.data + (region.min.y * surface->stride) + region.min.x; //compositor buffer
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for (uint32_t y = 0; y < h; ++y) {
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auto dst = &buffer[y * surface->stride];
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auto cmp = &cbuffer[y * surface->stride];
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for (uint32_t x = 0; x < w; ++x) {
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auto tmp = ALPHA_BLEND(color, 255 - surface->blender.alpha(*cmp));
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dst[x] = tmp + ALPHA_BLEND(dst[x], 255 - surface->blender.alpha(tmp));
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++cmp;
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}
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}
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return true;
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}
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static bool _rasterTranslucentRect(SwSurface* surface, const SwBBox& region, uint32_t color)
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{
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if (surface->compositor) {
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if (surface->compositor->method == CompositeMethod::AlphaMask) {
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return _translucentRectAlphaMask(surface, region, color);
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}
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if (surface->compositor->method == CompositeMethod::InvAlphaMask) {
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return _translucentRectInvAlphaMask(surface, region, color);
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}
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}
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return _translucentRect(surface, region, color);
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}
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static bool _rasterSolidRect(SwSurface* surface, const SwBBox& region, uint32_t color)
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{
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auto buffer = surface->buffer + (region.min.y * surface->stride);
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auto w = static_cast<uint32_t>(region.max.x - region.min.x);
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auto h = static_cast<uint32_t>(region.max.y - region.min.y);
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for (uint32_t y = 0; y < h; ++y) {
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rasterRGBA32(buffer + y * surface->stride, color, region.min.x, w);
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}
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return true;
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}
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/************************************************************************/
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/* Rle */
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/************************************************************************/
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static bool _translucentRle(SwSurface* surface, const SwRleData* rle, uint32_t color)
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{
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auto span = rle->spans;
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uint32_t src;
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for (uint32_t i = 0; i < rle->size; ++i) {
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auto dst = &surface->buffer[span->y * surface->stride + span->x];
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if (span->coverage < 255) src = ALPHA_BLEND(color, span->coverage);
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else src = color;
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auto ialpha = 255 - surface->blender.alpha(src);
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for (uint32_t x = 0; x < span->len; ++x) {
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dst[x] = src + ALPHA_BLEND(dst[x], ialpha);
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}
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++span;
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}
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return true;
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}
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static bool _translucentRleAlphaMask(SwSurface* surface, const SwRleData* rle, uint32_t color)
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{
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#ifdef THORVG_LOG_ENABLED
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cout <<"SW_ENGINE: Rle Alpha Mask Composition" << endl;
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#endif
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auto span = rle->spans;
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uint32_t src;
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auto cbuffer = surface->compositor->image.data;
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for (uint32_t i = 0; i < rle->size; ++i) {
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auto dst = &surface->buffer[span->y * surface->stride + span->x];
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auto cmp = &cbuffer[span->y * surface->stride + span->x];
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if (span->coverage < 255) src = ALPHA_BLEND(color, span->coverage);
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else src = color;
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for (uint32_t x = 0; x < span->len; ++x) {
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auto tmp = ALPHA_BLEND(src, surface->blender.alpha(*cmp));
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dst[x] = tmp + ALPHA_BLEND(dst[x], 255 - surface->blender.alpha(tmp));
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++cmp;
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}
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++span;
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}
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return true;
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}
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static bool _translucentRleInvAlphaMask(SwSurface* surface, SwRleData* rle, uint32_t color)
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{
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#ifdef THORVG_LOG_ENABLED
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cout <<"SW_ENGINE: Rle Inverse Alpha Mask Composition" << endl;
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#endif
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auto span = rle->spans;
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uint32_t src;
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auto cbuffer = surface->compositor->image.data;
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for (uint32_t i = 0; i < rle->size; ++i) {
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auto dst = &surface->buffer[span->y * surface->stride + span->x];
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auto cmp = &cbuffer[span->y * surface->stride + span->x];
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if (span->coverage < 255) src = ALPHA_BLEND(color, span->coverage);
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else src = color;
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for (uint32_t x = 0; x < span->len; ++x) {
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auto tmp = ALPHA_BLEND(src, 255 - surface->blender.alpha(*cmp));
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dst[x] = tmp + ALPHA_BLEND(dst[x], 255 - surface->blender.alpha(tmp));
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++cmp;
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}
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++span;
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}
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return true;
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}
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static bool _rasterTranslucentRle(SwSurface* surface, SwRleData* rle, uint32_t color)
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{
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if (!rle) return false;
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if (surface->compositor) {
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if (surface->compositor->method == CompositeMethod::AlphaMask) {
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return _translucentRleAlphaMask(surface, rle, color);
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}
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if (surface->compositor->method == CompositeMethod::InvAlphaMask) {
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return _translucentRleInvAlphaMask(surface, rle, color);
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}
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}
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return _translucentRle(surface, rle, color);
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}
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static bool _rasterSolidRle(SwSurface* surface, const SwRleData* rle, uint32_t color)
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{
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if (!rle) return false;
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auto span = rle->spans;
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for (uint32_t i = 0; i < rle->size; ++i) {
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if (span->coverage == 255) {
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rasterRGBA32(surface->buffer + span->y * surface->stride, color, span->x, span->len);
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} else {
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auto dst = &surface->buffer[span->y * surface->stride + span->x];
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auto src = ALPHA_BLEND(color, span->coverage);
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auto ialpha = 255 - span->coverage;
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for (uint32_t i = 0; i < span->len; ++i) {
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dst[i] = src + ALPHA_BLEND(dst[i], ialpha);
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}
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}
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++span;
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}
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return true;
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}
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/************************************************************************/
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/* Image */
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/************************************************************************/
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static bool _rasterTranslucentImageRle(SwSurface* surface, const SwRleData* rle, uint32_t *img, uint32_t w, uint32_t h, uint32_t opacity)
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{
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auto span = rle->spans;
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for (uint32_t i = 0; i < rle->size; ++i, ++span) {
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auto dst = &surface->buffer[span->y * surface->stride + span->x];
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auto src = img + span->x + span->y * w; //TODO: need to use image's stride
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auto alpha = ALPHA_MULTIPLY(span->coverage, opacity);
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for (uint32_t x = 0; x < span->len; ++x, ++dst, ++src) {
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*src = ALPHA_BLEND(*src, alpha);
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*dst = *src + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(*src));
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}
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}
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return true;
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}
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static bool _rasterTranslucentImageRle(SwSurface* surface, const SwRleData* rle, uint32_t *img, uint32_t w, uint32_t h, uint32_t opacity, const Matrix* invTransform)
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{
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auto span = rle->spans;
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for (uint32_t i = 0; i < rle->size; ++i, ++span) {
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auto ey1 = span->y * invTransform->e12 + invTransform->e13;
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auto ey2 = span->y * invTransform->e22 + invTransform->e23;
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auto dst = &surface->buffer[span->y * surface->stride + span->x];
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auto alpha = ALPHA_MULTIPLY(span->coverage, opacity);
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for (uint32_t x = 0; x < span->len; ++x, ++dst) {
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auto rX = static_cast<uint32_t>(roundf((span->x + x) * invTransform->e11 + ey1));
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auto rY = static_cast<uint32_t>(roundf((span->x + x) * invTransform->e21 + ey2));
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if (rX >= w || rY >= h) continue;
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auto src = ALPHA_BLEND(img[rY * w + rX], alpha); //TODO: need to use image's stride
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*dst = src + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(src));
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}
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}
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return true;
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}
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static bool _rasterImageRle(SwSurface* surface, SwRleData* rle, uint32_t *img, uint32_t w, uint32_t h)
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{
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auto span = rle->spans;
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for (uint32_t i = 0; i < rle->size; ++i, ++span) {
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auto dst = &surface->buffer[span->y * surface->stride + span->x];
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auto src = img + span->x + span->y * w; //TODO: need to use image's stride
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for (uint32_t x = 0; x < span->len; ++x, ++dst, ++src) {
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*src = ALPHA_BLEND(*src, span->coverage);
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*dst = *src + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(*src));
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}
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}
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return true;
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}
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static bool _rasterImageRle(SwSurface* surface, SwRleData* rle, uint32_t *img, uint32_t w, uint32_t h, const Matrix* invTransform)
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{
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auto span = rle->spans;
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for (uint32_t i = 0; i < rle->size; ++i, ++span) {
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auto ey1 = span->y * invTransform->e12 + invTransform->e13;
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auto ey2 = span->y * invTransform->e22 + invTransform->e23;
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auto dst = &surface->buffer[span->y * surface->stride + span->x];
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for (uint32_t x = 0; x < span->len; ++x, ++dst) {
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auto rX = static_cast<uint32_t>(roundf((span->x + x) * invTransform->e11 + ey1));
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auto rY = static_cast<uint32_t>(roundf((span->x + x) * invTransform->e21 + ey2));
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if (rX >= w || rY >= h) continue;
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auto src = ALPHA_BLEND(img[rY * w + rX], span->coverage); //TODO: need to use image's stride
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*dst = src + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(src));
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}
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}
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return true;
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}
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static bool _translucentImage(SwSurface* surface, const uint32_t *img, uint32_t w, TVG_UNUSED uint32_t h, uint32_t opacity, const SwBBox& region, const Matrix* invTransform)
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{
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auto dbuffer = &surface->buffer[region.min.y * surface->stride + region.min.x];
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for (auto y = region.min.y; y < region.max.y; ++y) {
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auto dst = dbuffer;
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auto ey1 = y * invTransform->e12 + invTransform->e13;
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auto ey2 = y * invTransform->e22 + invTransform->e23;
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for (auto x = region.min.x; x < region.max.x; ++x, ++dst) {
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auto rX = static_cast<uint32_t>(roundf(x * invTransform->e11 + ey1));
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auto rY = static_cast<uint32_t>(roundf(x * invTransform->e21 + ey2));
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if (rX >= w || rY >= h) continue;
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auto src = ALPHA_BLEND(img[rX + (rY * w)], opacity); //TODO: need to use image's stride
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*dst = src + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(src));
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}
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dbuffer += surface->stride;
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}
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return true;
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}
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static bool _translucentImageAlphaMask(SwSurface* surface, const uint32_t *img, uint32_t w, TVG_UNUSED uint32_t h, uint32_t opacity, const SwBBox& region, const Matrix* invTransform)
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{
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#ifdef THORVG_LOG_ENABLED
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cout <<"SW_ENGINE: Transformed Image Alpha Mask Composition" << endl;
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#endif
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auto dbuffer = &surface->buffer[region.min.y * surface->stride + region.min.x];
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auto cbuffer = &surface->compositor->image.data[region.min.y * surface->stride + region.min.x];
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for (auto y = region.min.y; y < region.max.y; ++y) {
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auto dst = dbuffer;
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auto cmp = cbuffer;
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float ey1 = y * invTransform->e12 + invTransform->e13;
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float ey2 = y * invTransform->e22 + invTransform->e23;
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for (auto x = region.min.x; x < region.max.x; ++x, ++dst, ++cmp) {
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auto rX = static_cast<uint32_t>(roundf(x * invTransform->e11 + ey1));
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auto rY = static_cast<uint32_t>(roundf(x * invTransform->e21 + ey2));
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if (rX >= w || rY >= h) continue;
|
|
auto tmp = ALPHA_BLEND(img[rX + (rY * w)], ALPHA_MULTIPLY(opacity, surface->blender.alpha(*cmp))); //TODO: need to use image's stride
|
|
*dst = tmp + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(tmp));
|
|
}
|
|
dbuffer += surface->stride;
|
|
cbuffer += surface->stride;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool _translucentImageInvAlphaMask(SwSurface* surface, const uint32_t *img, uint32_t w, uint32_t h, uint32_t opacity, const SwBBox& region, const Matrix* invTransform)
|
|
{
|
|
#ifdef THORVG_LOG_ENABLED
|
|
cout <<"SW_ENGINE: Transformed Image Inverse Alpha Mask Composition" << endl;
|
|
#endif
|
|
auto dbuffer = &surface->buffer[region.min.y * surface->stride + region.min.x];
|
|
auto cbuffer = &surface->compositor->image.data[region.min.y * surface->stride + region.min.x];
|
|
|
|
for (auto y = region.min.y; y < region.max.y; ++y) {
|
|
auto dst = dbuffer;
|
|
auto cmp = cbuffer;
|
|
float ey1 = y * invTransform->e12 + invTransform->e13;
|
|
float ey2 = y * invTransform->e22 + invTransform->e23;
|
|
for (auto x = region.min.x; x < region.max.x; ++x, ++dst, ++cmp) {
|
|
auto rX = static_cast<uint32_t>(roundf(x * invTransform->e11 + ey1));
|
|
auto rY = static_cast<uint32_t>(roundf(x * invTransform->e21 + ey2));
|
|
if (rX >= w || rY >= h) continue;
|
|
auto tmp = ALPHA_BLEND(img[rX + (rY * w)], ALPHA_MULTIPLY(opacity, 255 - surface->blender.alpha(*cmp))); //TODO: need to use image's stride
|
|
*dst = tmp + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(tmp));
|
|
}
|
|
dbuffer += surface->stride;
|
|
cbuffer += surface->stride;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool _rasterTranslucentImage(SwSurface* surface, const uint32_t *img, uint32_t w, uint32_t h, uint32_t opacity, const SwBBox& region, const Matrix* invTransform)
|
|
{
|
|
if (surface->compositor) {
|
|
if (surface->compositor->method == CompositeMethod::AlphaMask) {
|
|
return _translucentImageAlphaMask(surface, img, w, h, opacity, region, invTransform);
|
|
}
|
|
if (surface->compositor->method == CompositeMethod::InvAlphaMask) {
|
|
return _translucentImageInvAlphaMask(surface, img, w, h, opacity, region, invTransform);
|
|
}
|
|
}
|
|
return _translucentImage(surface, img, w, h, opacity, region, invTransform);
|
|
}
|
|
|
|
|
|
static bool _translucentImage(SwSurface* surface, uint32_t *img, uint32_t w, uint32_t h, uint32_t opacity, const SwBBox& region)
|
|
{
|
|
auto dbuffer = &surface->buffer[region.min.y * surface->stride + region.min.x];
|
|
auto sbuffer = img + region.min.x + region.min.y * w; //TODO: need to use image's stride
|
|
|
|
for (auto y = region.min.y; y < region.max.y; ++y) {
|
|
auto dst = dbuffer;
|
|
auto src = sbuffer;
|
|
for (auto x = region.min.x; x < region.max.x; ++x, ++dst, ++src) {
|
|
auto p = ALPHA_BLEND(*src, opacity);
|
|
*dst = p + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(p));
|
|
}
|
|
dbuffer += surface->stride;
|
|
sbuffer += w; //TODO: need to use image's stride
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
static bool _translucentImageAlphaMask(SwSurface* surface, uint32_t *img, uint32_t w, uint32_t h, uint32_t opacity, const SwBBox& region)
|
|
{
|
|
auto buffer = surface->buffer + (region.min.y * surface->stride) + region.min.x;
|
|
auto h2 = static_cast<uint32_t>(region.max.y - region.min.y);
|
|
auto w2 = static_cast<uint32_t>(region.max.x - region.min.x);
|
|
|
|
#ifdef THORVG_LOG_ENABLED
|
|
cout <<"SW_ENGINE: Image Alpha Mask Composition" << endl;
|
|
#endif
|
|
|
|
auto sbuffer = img + (region.min.y * w) + region.min.x;
|
|
auto cbuffer = surface->compositor->image.data + (region.min.y * surface->stride) + region.min.x; //compositor buffer
|
|
|
|
for (uint32_t y = 0; y < h2; ++y) {
|
|
auto dst = buffer;
|
|
auto cmp = cbuffer;
|
|
auto src = sbuffer;
|
|
for (uint32_t x = 0; x < w2; ++x, ++dst, ++src, ++cmp) {
|
|
auto tmp = ALPHA_BLEND(*src, ALPHA_MULTIPLY(opacity, surface->blender.alpha(*cmp)));
|
|
*dst = tmp + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(tmp));
|
|
}
|
|
buffer += surface->stride;
|
|
cbuffer += surface->stride;
|
|
sbuffer += w; //TODO: need to use image's stride
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
static bool _translucentImageInvAlphaMask(SwSurface* surface, uint32_t *img, uint32_t w, uint32_t h, uint32_t opacity, const SwBBox& region)
|
|
{
|
|
auto buffer = surface->buffer + (region.min.y * surface->stride) + region.min.x;
|
|
auto h2 = static_cast<uint32_t>(region.max.y - region.min.y);
|
|
auto w2 = static_cast<uint32_t>(region.max.x - region.min.x);
|
|
|
|
#ifdef THORVG_LOG_ENABLED
|
|
cout <<"SW_ENGINE: Image Inverse Alpha Mask Composition" << endl;
|
|
#endif
|
|
|
|
auto sbuffer = img + (region.min.y * w) + region.min.x;
|
|
auto cbuffer = surface->compositor->image.data + (region.min.y * surface->stride) + region.min.x; //compositor buffer
|
|
|
|
for (uint32_t y = 0; y < h2; ++y) {
|
|
auto dst = buffer;
|
|
auto cmp = cbuffer;
|
|
auto src = sbuffer;
|
|
for (uint32_t x = 0; x < w2; ++x, ++dst, ++src, ++cmp) {
|
|
auto tmp = ALPHA_BLEND(*src, ALPHA_MULTIPLY(opacity, 255 - surface->blender.alpha(*cmp)));
|
|
*dst = tmp + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(tmp));
|
|
}
|
|
buffer += surface->stride;
|
|
cbuffer += surface->stride;
|
|
sbuffer += w; //TODO: need to use image's stride
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool _rasterTranslucentImage(SwSurface* surface, uint32_t *img, uint32_t w, uint32_t h, uint32_t opacity, const SwBBox& region)
|
|
{
|
|
if (surface->compositor) {
|
|
if (surface->compositor->method == CompositeMethod::AlphaMask) {
|
|
return _translucentImageAlphaMask(surface, img, w, h, opacity, region);
|
|
}
|
|
if (surface->compositor->method == CompositeMethod::InvAlphaMask) {
|
|
return _translucentImageInvAlphaMask(surface, img, w, h, opacity, region);
|
|
}
|
|
}
|
|
return _translucentImage(surface, img, w, h, opacity, region);
|
|
}
|
|
|
|
|
|
static bool _rasterImage(SwSurface* surface, uint32_t *img, uint32_t w, TVG_UNUSED uint32_t h, const SwBBox& region)
|
|
{
|
|
auto dbuffer = &surface->buffer[region.min.y * surface->stride + region.min.x];
|
|
auto sbuffer = img + region.min.x + region.min.y * w; //TODO: need to use image's stride
|
|
|
|
for (auto y = region.min.y; y < region.max.y; ++y) {
|
|
auto dst = dbuffer;
|
|
auto src = sbuffer;
|
|
for (auto x = region.min.x; x < region.max.x; x++, dst++, src++) {
|
|
*dst = *src + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(*src));
|
|
}
|
|
dbuffer += surface->stride;
|
|
sbuffer += w; //TODO: need to use image's stride
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
static bool _rasterImage(SwSurface* surface, const uint32_t *img, uint32_t w, uint32_t h, const SwBBox& region, const Matrix* invTransform)
|
|
{
|
|
for (auto y = region.min.y; y < region.max.y; ++y) {
|
|
auto dst = &surface->buffer[y * surface->stride + region.min.x];
|
|
auto ey1 = y * invTransform->e12 + invTransform->e13;
|
|
auto ey2 = y * invTransform->e22 + invTransform->e23;
|
|
for (auto x = region.min.x; x < region.max.x; ++x, ++dst) {
|
|
auto rX = static_cast<uint32_t>(roundf(x * invTransform->e11 + ey1));
|
|
auto rY = static_cast<uint32_t>(roundf(x * invTransform->e21 + ey2));
|
|
if (rX >= w || rY >= h) continue;
|
|
auto src = img[rX + (rY * w)]; //TODO: need to use image's stride
|
|
*dst = src + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(src));
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
/************************************************************************/
|
|
/* Gradient */
|
|
/************************************************************************/
|
|
|
|
static bool _rasterTranslucentLinearGradientRect(SwSurface* surface, const SwBBox& region, const SwFill* fill)
|
|
{
|
|
if (fill->linear.len < FLT_EPSILON) return false;
|
|
|
|
auto buffer = surface->buffer + (region.min.y * surface->stride) + region.min.x;
|
|
auto h = static_cast<uint32_t>(region.max.y - region.min.y);
|
|
auto w = static_cast<uint32_t>(region.max.x - region.min.x);
|
|
|
|
auto sbuffer = static_cast<uint32_t*>(alloca(w * sizeof(uint32_t)));
|
|
if (!sbuffer) return false;
|
|
|
|
if (surface->compositor) {
|
|
auto method = surface->compositor->method;
|
|
auto cbuffer = surface->compositor->image.data + (region.min.y * surface->stride) + region.min.x;
|
|
|
|
if (method == CompositeMethod::AlphaMask) {
|
|
for (uint32_t y = 0; y < h; ++y) {
|
|
fillFetchLinear(fill, sbuffer, region.min.y + y, region.min.x, w);
|
|
auto dst = buffer;
|
|
auto cmp = cbuffer;
|
|
auto src = sbuffer;
|
|
for (uint32_t x = 0; x < w; ++x, ++dst, ++cmp, ++src) {
|
|
auto tmp = ALPHA_BLEND(*src, surface->blender.alpha(*cmp));
|
|
*dst = tmp + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(tmp));
|
|
}
|
|
buffer += surface->stride;
|
|
cbuffer += surface->stride;
|
|
}
|
|
return true;
|
|
} else if (method == CompositeMethod::InvAlphaMask) {
|
|
for (uint32_t y = 0; y < h; ++y) {
|
|
fillFetchLinear(fill, sbuffer, region.min.y + y, region.min.x, w);
|
|
auto dst = buffer;
|
|
auto cmp = cbuffer;
|
|
auto src = sbuffer;
|
|
for (uint32_t x = 0; x < w; ++x, ++dst, ++cmp, ++src) {
|
|
auto tmp = ALPHA_BLEND(*src, 255 - surface->blender.alpha(*cmp));
|
|
*dst = tmp + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(tmp));
|
|
}
|
|
buffer += surface->stride;
|
|
cbuffer += surface->stride;
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
|
|
for (uint32_t y = 0; y < h; ++y) {
|
|
auto dst = &buffer[y * surface->stride];
|
|
fillFetchLinear(fill, sbuffer, region.min.y + y, region.min.x, w);
|
|
for (uint32_t x = 0; x < w; ++x) {
|
|
dst[x] = sbuffer[x] + ALPHA_BLEND(dst[x], 255 - surface->blender.alpha(sbuffer[x]));
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
static bool _rasterOpaqueLinearGradientRect(SwSurface* surface, const SwBBox& region, const SwFill* fill)
|
|
{
|
|
if (fill->linear.len < FLT_EPSILON) return false;
|
|
|
|
auto buffer = surface->buffer + (region.min.y * surface->stride) + region.min.x;
|
|
auto h = static_cast<uint32_t>(region.max.y - region.min.y);
|
|
auto w = static_cast<uint32_t>(region.max.x - region.min.x);
|
|
|
|
for (uint32_t y = 0; y < h; ++y) {
|
|
fillFetchLinear(fill, buffer + y * surface->stride, region.min.y + y, region.min.x, w);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
static bool _rasterTranslucentRadialGradientRect(SwSurface* surface, const SwBBox& region, const SwFill* fill)
|
|
{
|
|
if (fill->radial.a < FLT_EPSILON) return false;
|
|
|
|
auto buffer = surface->buffer + (region.min.y * surface->stride) + region.min.x;
|
|
auto h = static_cast<uint32_t>(region.max.y - region.min.y);
|
|
auto w = static_cast<uint32_t>(region.max.x - region.min.x);
|
|
|
|
auto sbuffer = static_cast<uint32_t*>(alloca(w * sizeof(uint32_t)));
|
|
if (!sbuffer) return false;
|
|
|
|
if (surface->compositor) {
|
|
auto method = surface->compositor->method;
|
|
auto cbuffer = surface->compositor->image.data + (region.min.y * surface->stride) + region.min.x;
|
|
|
|
if (method == CompositeMethod::AlphaMask) {
|
|
for (uint32_t y = 0; y < h; ++y) {
|
|
fillFetchRadial(fill, sbuffer, region.min.y + y, region.min.x, w);
|
|
auto dst = buffer;
|
|
auto cmp = cbuffer;
|
|
auto src = sbuffer;
|
|
for (uint32_t x = 0; x < w; ++x, ++dst, ++cmp, ++src) {
|
|
auto tmp = ALPHA_BLEND(*src, surface->blender.alpha(*cmp));
|
|
*dst = tmp + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(tmp));
|
|
}
|
|
buffer += surface->stride;
|
|
cbuffer += surface->stride;
|
|
}
|
|
return true;
|
|
} else if (method == CompositeMethod::InvAlphaMask) {
|
|
for (uint32_t y = 0; y < h; ++y) {
|
|
fillFetchRadial(fill, sbuffer, region.min.y + y, region.min.x, w);
|
|
auto dst = buffer;
|
|
auto cmp = cbuffer;
|
|
auto src = sbuffer;
|
|
for (uint32_t x = 0; x < w; ++x, ++dst, ++cmp, ++src) {
|
|
auto tmp = ALPHA_BLEND(*src, 255 - surface->blender.alpha(*cmp));
|
|
*dst = tmp + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(tmp));
|
|
}
|
|
buffer += surface->stride;
|
|
cbuffer += surface->stride;
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
|
|
for (uint32_t y = 0; y < h; ++y) {
|
|
auto dst = &buffer[y * surface->stride];
|
|
fillFetchRadial(fill, sbuffer, region.min.y + y, region.min.x, w);
|
|
for (uint32_t x = 0; x < w; ++x) {
|
|
dst[x] = sbuffer[x] + ALPHA_BLEND(dst[x], 255 - surface->blender.alpha(sbuffer[x]));
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
static bool _rasterOpaqueRadialGradientRect(SwSurface* surface, const SwBBox& region, const SwFill* fill)
|
|
{
|
|
if (fill->radial.a < FLT_EPSILON) return false;
|
|
|
|
auto buffer = surface->buffer + (region.min.y * surface->stride) + region.min.x;
|
|
auto h = static_cast<uint32_t>(region.max.y - region.min.y);
|
|
auto w = static_cast<uint32_t>(region.max.x - region.min.x);
|
|
|
|
for (uint32_t y = 0; y < h; ++y) {
|
|
auto dst = &buffer[y * surface->stride];
|
|
fillFetchRadial(fill, dst, region.min.y + y, region.min.x, w);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
static bool _translucentLinearGradientRle(SwSurface* surface, const SwRleData* rle, const SwFill* fill)
|
|
{
|
|
if (fill->linear.len < FLT_EPSILON) return false;
|
|
|
|
auto span = rle->spans;
|
|
auto buffer = static_cast<uint32_t*>(alloca(surface->w * sizeof(uint32_t)));
|
|
if (!buffer) return false;
|
|
|
|
for (uint32_t i = 0; i < rle->size; ++i, ++span) {
|
|
auto dst = &surface->buffer[span->y * surface->stride + span->x];
|
|
fillFetchLinear(fill, buffer, span->y, span->x, span->len);
|
|
if (span->coverage == 255) {
|
|
for (uint32_t i = 0; i < span->len; ++i) {
|
|
dst[i] = buffer[i] + ALPHA_BLEND(dst[i], 255 - surface->blender.alpha(buffer[i]));
|
|
}
|
|
} else {
|
|
for (uint32_t i = 0; i < span->len; ++i) {
|
|
auto tmp = ALPHA_BLEND(buffer[i], span->coverage);
|
|
dst[i] = tmp + ALPHA_BLEND(dst[i], 255 - surface->blender.alpha(tmp));
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
static bool _translucentLinearGradientRleAlphaMask(SwSurface* surface, const SwRleData* rle, const SwFill* fill)
|
|
{
|
|
if (fill->linear.len < FLT_EPSILON) return false;
|
|
|
|
auto span = rle->spans;
|
|
auto cbuffer = surface->compositor->image.data;
|
|
auto buffer = static_cast<uint32_t*>(alloca(surface->w * sizeof(uint32_t)));
|
|
if (!buffer) return false;
|
|
|
|
for (uint32_t i = 0; i < rle->size; ++i, ++span) {
|
|
fillFetchLinear(fill, buffer, span->y, span->x, span->len);
|
|
auto dst = &surface->buffer[span->y * surface->stride + span->x];
|
|
auto cmp = &cbuffer[span->y * surface->stride + span->x];
|
|
auto src = buffer;
|
|
if (span->coverage == 255) {
|
|
for (uint32_t x = 0; x < span->len; ++x, ++dst, ++cmp, ++src) {
|
|
auto tmp = ALPHA_BLEND(*src, surface->blender.alpha(*cmp));
|
|
*dst = tmp + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(tmp));
|
|
}
|
|
} else {
|
|
auto ialpha = 255 - span->coverage;
|
|
for (uint32_t x = 0; x < span->len; ++x, ++dst, ++cmp, ++src) {
|
|
auto tmp = ALPHA_BLEND(*src, surface->blender.alpha(*cmp));
|
|
tmp = ALPHA_BLEND(tmp, span->coverage) + ALPHA_BLEND(*dst, ialpha);
|
|
*dst = tmp + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(tmp));
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
static bool _translucentLinearGradientRleInvAlphaMask(SwSurface* surface, const SwRleData* rle, const SwFill* fill)
|
|
{
|
|
if (fill->linear.len < FLT_EPSILON) return false;
|
|
|
|
auto span = rle->spans;
|
|
auto cbuffer = surface->compositor->image.data;
|
|
auto buffer = static_cast<uint32_t*>(alloca(surface->w * sizeof(uint32_t)));
|
|
if (!buffer) return false;
|
|
|
|
for (uint32_t i = 0; i < rle->size; ++i, ++span) {
|
|
fillFetchLinear(fill, buffer, span->y, span->x, span->len);
|
|
auto dst = &surface->buffer[span->y * surface->stride + span->x];
|
|
auto cmp = &cbuffer[span->y * surface->stride + span->x];
|
|
auto src = buffer;
|
|
if (span->coverage == 255) {
|
|
for (uint32_t x = 0; x < span->len; ++x, ++dst, ++cmp, ++src) {
|
|
auto tmp = ALPHA_BLEND(*src, 255 - surface->blender.alpha(*cmp));
|
|
*dst = tmp + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(tmp));
|
|
}
|
|
} else {
|
|
auto ialpha = 255 - span->coverage;
|
|
for (uint32_t x = 0; x < span->len; ++x, ++dst, ++cmp, ++src) {
|
|
auto tmp = ALPHA_BLEND(*src, 255 - surface->blender.alpha(*cmp));
|
|
tmp = ALPHA_BLEND(tmp, span->coverage) + ALPHA_BLEND(*dst, ialpha);
|
|
*dst = tmp + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(tmp));
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
static bool _rasterTranslucentLinearGradientRle(SwSurface* surface, const SwRleData* rle, const SwFill* fill)
|
|
{
|
|
if (!rle) return false;
|
|
|
|
if (surface->compositor) {
|
|
if (surface->compositor->method == CompositeMethod::AlphaMask) {
|
|
return _translucentLinearGradientRleAlphaMask(surface, rle, fill);
|
|
}
|
|
if (surface->compositor->method == CompositeMethod::InvAlphaMask) {
|
|
return _translucentLinearGradientRleInvAlphaMask(surface, rle, fill);
|
|
}
|
|
}
|
|
return _translucentLinearGradientRle(surface, rle, fill);
|
|
}
|
|
|
|
|
|
static bool _rasterOpaqueLinearGradientRle(SwSurface* surface, const SwRleData* rle, const SwFill* fill)
|
|
{
|
|
if (fill->linear.len < FLT_EPSILON) return false;
|
|
|
|
auto buf = static_cast<uint32_t*>(alloca(surface->w * sizeof(uint32_t)));
|
|
if (!buf) return false;
|
|
|
|
auto span = rle->spans;
|
|
|
|
for (uint32_t i = 0; i < rle->size; ++i) {
|
|
if (span->coverage == 255) {
|
|
fillFetchLinear(fill, surface->buffer + span->y * surface->stride + span->x, span->y, span->x, span->len);
|
|
} else {
|
|
fillFetchLinear(fill, buf, span->y, span->x, span->len);
|
|
auto ialpha = 255 - span->coverage;
|
|
auto dst = &surface->buffer[span->y * surface->stride + span->x];
|
|
for (uint32_t i = 0; i < span->len; ++i) {
|
|
dst[i] = ALPHA_BLEND(buf[i], span->coverage) + ALPHA_BLEND(dst[i], ialpha);
|
|
}
|
|
}
|
|
++span;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
static bool _rasterTranslucentRadialGradientRle(SwSurface* surface, const SwRleData* rle, const SwFill* fill)
|
|
{
|
|
if (fill->radial.a < FLT_EPSILON) return false;
|
|
|
|
auto buf = static_cast<uint32_t*>(alloca(surface->w * sizeof(uint32_t)));
|
|
if (!buf) return false;
|
|
|
|
auto span = rle->spans;
|
|
|
|
if (surface->compositor) {
|
|
auto method = surface->compositor->method;
|
|
auto cbuffer = surface->compositor->image.data;
|
|
|
|
if (method == CompositeMethod::AlphaMask) {
|
|
for (uint32_t i = 0; i < rle->size; ++i, ++span) {
|
|
fillFetchRadial(fill, buf, span->y, span->x, span->len);
|
|
auto dst = &surface->buffer[span->y * surface->stride + span->x];
|
|
auto cmp = &cbuffer[span->y * surface->stride + span->x];
|
|
auto src = buf;
|
|
if (span->coverage == 255) {
|
|
for (uint32_t x = 0; x < span->len; ++x, ++dst, ++cmp, ++src) {
|
|
auto tmp = ALPHA_BLEND(*src, surface->blender.alpha(*cmp));
|
|
*dst = tmp + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(tmp));
|
|
}
|
|
} else {
|
|
auto ialpha = 255 - span->coverage;
|
|
for (uint32_t x = 0; x < span->len; ++x, ++dst, ++cmp, ++src) {
|
|
auto tmp = ALPHA_BLEND(*src, surface->blender.alpha(*cmp));
|
|
tmp = ALPHA_BLEND(tmp, span->coverage) + ALPHA_BLEND(*dst, ialpha);
|
|
*dst = tmp + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(tmp));
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
} else if (method == CompositeMethod::InvAlphaMask) {
|
|
for (uint32_t i = 0; i < rle->size; ++i, ++span) {
|
|
fillFetchRadial(fill, buf, span->y, span->x, span->len);
|
|
auto dst = &surface->buffer[span->y * surface->stride + span->x];
|
|
auto cmp = &cbuffer[span->y * surface->stride + span->x];
|
|
auto src = buf;
|
|
if (span->coverage == 255) {
|
|
for (uint32_t x = 0; x < span->len; ++x, ++dst, ++cmp, ++src) {
|
|
auto tmp = ALPHA_BLEND(*src, 255 - surface->blender.alpha(*cmp));
|
|
*dst = tmp + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(tmp));
|
|
}
|
|
} else {
|
|
auto ialpha = 255 - span->coverage;
|
|
for (uint32_t x = 0; x < span->len; ++x, ++dst, ++cmp, ++src) {
|
|
auto tmp = ALPHA_BLEND(*src, 255 - surface->blender.alpha(*cmp));
|
|
tmp = ALPHA_BLEND(tmp, span->coverage) + ALPHA_BLEND(*dst, ialpha);
|
|
*dst = tmp + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(tmp));
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
|
|
for (uint32_t i = 0; i < rle->size; ++i) {
|
|
auto dst = &surface->buffer[span->y * surface->stride + span->x];
|
|
fillFetchRadial(fill, buf, span->y, span->x, span->len);
|
|
if (span->coverage == 255) {
|
|
for (uint32_t i = 0; i < span->len; ++i) {
|
|
dst[i] = buf[i] + ALPHA_BLEND(dst[i], 255 - surface->blender.alpha(buf[i]));
|
|
}
|
|
} else {
|
|
for (uint32_t i = 0; i < span->len; ++i) {
|
|
auto tmp = ALPHA_BLEND(buf[i], span->coverage);
|
|
dst[i] = tmp + ALPHA_BLEND(dst[i], 255 - surface->blender.alpha(tmp));
|
|
}
|
|
}
|
|
++span;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
static bool _rasterOpaqueRadialGradientRle(SwSurface* surface, const SwRleData* rle, const SwFill* fill)
|
|
{
|
|
if (fill->radial.a < FLT_EPSILON) return false;
|
|
|
|
auto buf = static_cast<uint32_t*>(alloca(surface->w * sizeof(uint32_t)));
|
|
if (!buf) return false;
|
|
|
|
auto span = rle->spans;
|
|
|
|
for (uint32_t i = 0; i < rle->size; ++i) {
|
|
auto dst = &surface->buffer[span->y * surface->stride + span->x];
|
|
if (span->coverage == 255) {
|
|
fillFetchRadial(fill, dst, span->y, span->x, span->len);
|
|
} else {
|
|
fillFetchRadial(fill, buf, span->y, span->x, span->len);
|
|
auto ialpha = 255 - span->coverage;
|
|
for (uint32_t i = 0; i < span->len; ++i) {
|
|
dst[i] = ALPHA_BLEND(buf[i], span->coverage) + ALPHA_BLEND(dst[i], ialpha);
|
|
}
|
|
}
|
|
++span;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
/************************************************************************/
|
|
/* External Class Implementation */
|
|
/************************************************************************/
|
|
|
|
bool rasterCompositor(SwSurface* surface)
|
|
{
|
|
if (surface->cs == SwCanvas::ABGR8888) {
|
|
surface->blender.alpha = _colorAlpha;
|
|
surface->blender.join = _abgrJoin;
|
|
} else if (surface->cs == SwCanvas::ARGB8888) {
|
|
surface->blender.alpha = _colorAlpha;
|
|
surface->blender.join = _argbJoin;
|
|
} else {
|
|
//What Color Space ???
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
bool rasterGradientShape(SwSurface* surface, SwShape* shape, unsigned id)
|
|
{
|
|
if (!shape->fill) return false;
|
|
|
|
auto translucent = shape->fill->translucent || (surface->compositor && surface->compositor->method != CompositeMethod::None);
|
|
|
|
//Fast Track
|
|
if (shape->rect) {
|
|
if (id == FILL_ID_LINEAR) {
|
|
if (translucent) return _rasterTranslucentLinearGradientRect(surface, shape->bbox, shape->fill);
|
|
return _rasterOpaqueLinearGradientRect(surface, shape->bbox, shape->fill);
|
|
} else {
|
|
if (translucent) return _rasterTranslucentRadialGradientRect(surface, shape->bbox, shape->fill);
|
|
return _rasterOpaqueRadialGradientRect(surface, shape->bbox, shape->fill);
|
|
}
|
|
} else {
|
|
if (!shape->rle) return false;
|
|
if (id == FILL_ID_LINEAR) {
|
|
if (translucent) return _rasterTranslucentLinearGradientRle(surface, shape->rle, shape->fill);
|
|
return _rasterOpaqueLinearGradientRle(surface, shape->rle, shape->fill);
|
|
} else {
|
|
if (translucent) return _rasterTranslucentRadialGradientRle(surface, shape->rle, shape->fill);
|
|
return _rasterOpaqueRadialGradientRle(surface, shape->rle, shape->fill);
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
bool rasterSolidShape(SwSurface* surface, SwShape* shape, uint8_t r, uint8_t g, uint8_t b, uint8_t a)
|
|
{
|
|
if (a < 255) {
|
|
r = ALPHA_MULTIPLY(r, a);
|
|
g = ALPHA_MULTIPLY(g, a);
|
|
b = ALPHA_MULTIPLY(b, a);
|
|
}
|
|
|
|
auto color = surface->blender.join(r, g, b, a);
|
|
auto translucent = _translucent(surface, a);
|
|
|
|
//Fast Track
|
|
if (shape->rect) {
|
|
if (translucent) return _rasterTranslucentRect(surface, shape->bbox, color);
|
|
return _rasterSolidRect(surface, shape->bbox, color);
|
|
}
|
|
if (translucent) {
|
|
return _rasterTranslucentRle(surface, shape->rle, color);
|
|
}
|
|
return _rasterSolidRle(surface, shape->rle, color);
|
|
}
|
|
|
|
|
|
bool rasterStroke(SwSurface* surface, SwShape* shape, uint8_t r, uint8_t g, uint8_t b, uint8_t a)
|
|
{
|
|
if (a < 255) {
|
|
r = ALPHA_MULTIPLY(r, a);
|
|
g = ALPHA_MULTIPLY(g, a);
|
|
b = ALPHA_MULTIPLY(b, a);
|
|
}
|
|
|
|
auto color = surface->blender.join(r, g, b, a);
|
|
auto translucent = _translucent(surface, a);
|
|
|
|
if (translucent) return _rasterTranslucentRle(surface, shape->strokeRle, color);
|
|
return _rasterSolidRle(surface, shape->strokeRle, color);
|
|
}
|
|
|
|
|
|
bool rasterGradientStroke(SwSurface* surface, SwShape* shape, unsigned id)
|
|
{
|
|
if (!shape->stroke || !shape->stroke->fill || !shape->strokeRle) return false;
|
|
|
|
auto translucent = shape->stroke->fill->translucent || (surface->compositor && surface->compositor->method != CompositeMethod::None);
|
|
|
|
if (id == FILL_ID_LINEAR) {
|
|
if (translucent) return _rasterTranslucentLinearGradientRle(surface, shape->strokeRle, shape->stroke->fill);
|
|
return _rasterOpaqueLinearGradientRle(surface, shape->strokeRle, shape->stroke->fill);
|
|
} else {
|
|
if (translucent) return _rasterTranslucentRadialGradientRle(surface, shape->strokeRle, shape->stroke->fill);
|
|
return _rasterOpaqueRadialGradientRle(surface, shape->strokeRle, shape->stroke->fill);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
bool rasterClear(SwSurface* surface)
|
|
{
|
|
if (!surface || !surface->buffer || surface->stride <= 0 || surface->w <= 0 || surface->h <= 0) return false;
|
|
|
|
if (surface->w == surface->stride) {
|
|
rasterRGBA32(surface->buffer, 0x00000000, 0, surface->w * surface->h);
|
|
} else {
|
|
for (uint32_t i = 0; i < surface->h; i++) {
|
|
rasterRGBA32(surface->buffer + surface->stride * i, 0x00000000, 0, surface->w);
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
bool rasterImage(SwSurface* surface, SwImage* image, const Matrix* transform, const SwBBox& bbox, uint32_t opacity)
|
|
{
|
|
Matrix invTransform;
|
|
|
|
if (transform) {
|
|
if (!_inverse(transform, &invTransform)) return false;
|
|
}
|
|
else invTransform = {1, 0, 0, 0, 1, 0, 0, 0, 1};
|
|
|
|
auto translucent = _translucent(surface, opacity);
|
|
|
|
if (image->rle) {
|
|
//Fast track
|
|
if (_identify(transform)) {
|
|
//OPTIMIZE ME: Support non transformed image. Only shifted image can use these routines.
|
|
if (translucent) return _rasterTranslucentImageRle(surface, image->rle, image->data, image->w, image->h, opacity);
|
|
return _rasterImageRle(surface, image->rle, image->data, image->w, image->h);
|
|
} else {
|
|
if (translucent) return _rasterTranslucentImageRle(surface, image->rle, image->data, image->w, image->h, opacity, &invTransform);
|
|
return _rasterImageRle(surface, image->rle, image->data, image->w, image->h, &invTransform);
|
|
}
|
|
}
|
|
else {
|
|
//Fast track
|
|
if (_identify(transform)) {
|
|
//OPTIMIZE ME: Support non transformed image. Only shifted image can use these routines.
|
|
if (translucent) return _rasterTranslucentImage(surface, image->data, image->w, image->h, opacity, bbox);
|
|
else return _rasterImage(surface, image->data, image->w, image->h, bbox);
|
|
} else {
|
|
if (translucent) return _rasterTranslucentImage(surface, image->data, image->w, image->h, opacity, bbox, &invTransform);
|
|
else return _rasterImage(surface, image->data, image->w, image->h, bbox, &invTransform);
|
|
}
|
|
}
|
|
}
|