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![]() Each scene could conserve its own transformation, the origin could be the parent Paint (if they were beloned to) Thus, you can compose the multi-tranformed scene group which simultenoulsly working in own spaces. See testTransform and testSceneTransform, how they work. Change-Id: I51deb4d66f8fcd024f8dc7a1e1af57c398a9d7fe |
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.. | ||
makefile | ||
testBlending.cpp | ||
testBoundary.cpp | ||
testComposition.cpp | ||
testDirectUpdate.cpp | ||
testGradient.cpp | ||
testMultiShapes.cpp | ||
testPath.cpp | ||
testPathCopy.cpp | ||
testScene.cpp | ||
testSceneTransform.cpp | ||
testShape.cpp | ||
testStroke.cpp | ||
testTransform.cpp | ||
testUpdate.cpp |