Commit graph

212 commits

Author SHA1 Message Date
Hermet Park
e9a4e2ccb6 common: code refactoring
remove duplicated code among the Paint types.

Change-Id: Ia7c09f29531e6aef73d2ba1f951f8dfdf488deb8
2020-07-30 19:52:48 +09:00
Hermet Park
ec6e5618e2 common picture: introduce picture feature which is for vector file extensions.
Now Scene is only specialized for composition of Paint objects.

Change-Id: I16426913f029c89e9f9ac4d5e0afed11d1a228d0
2020-07-30 17:13:00 +09:00
Hermet Park
8dca270a30 common: code refactoring for simplicity.
Introduce internal PaintMethod since there more derived paint classes are coming.

This PaintMethod is a sort of Strategy Pattern method.

Change-Id: I29c49f5d4ddbfb9e429d4976636b20b39914ee20
2020-07-30 14:51:31 +09:00
Hermet Park
07e5c233a7 Merge "capi: Added wrapper for tvg::Shape::transform (fixed)" into tizen 2020-07-30 04:47:31 +00:00
Hermet Park
80d47fd7d3 common: revise canvas interfaces.
1. removed async option which doesn't work currently,
rather than it, we can add async option in initiailizer class.

2. removed update() method.
Instead, we can call update(paint = nullptr); which has exactly same behavior.

Change-Id: I7909a50d804b97baf413a2ff6365a3cf79a3689e
2020-07-30 13:43:18 +09:00
Mateusz Palkowski
cd699738b6 capi: Added wrapper
for tvg::Shape::transform (fixed)

Change-Id: Ibbb867e828a07af90f38ed506894d026004fa53d
2020-07-29 12:23:18 +02:00
Hermet Park
9e0c4666af common: revise transform interfaces.
transform interfaces are getting duplicated in derived classes.

we moved to the super for smaller apis count.

Applied strategy pattern to hide the inheritance.

Change-Id: I7b0c3ff9317e9bf3c97bb0c849bf55e79ee9a591
2020-07-29 16:52:40 +09:00
Mateusz Palkowski
ba17287419 capi: Added wrapper for tvg::Shape::translate
Change-Id: Idcf672926c489148f15c654f85b4d6c3ff8cde80
2020-07-27 15:12:07 +02:00
Mateusz Palkowski
52ece17fc3 capi: Added wrapper for tvg::Shape::rotate
Change-Id: I2cef6600586c037caaf8d2f45fc6d78e93dce925
2020-07-27 15:11:38 +02:00
Mateusz Palkowski
87a6b5219f capi: Added wrapper for tvg::Shape::scale
Change-Id: Ie8380478d9e5bf99c924f3b93cfbb3d80ff55611
2020-07-27 15:11:08 +02:00
Hermet Park
2501c50506 capi: improve code template.
Change-Id: Ia48a21fbd93103b371b41a13adf46d82b76803b1
2020-07-15 16:18:55 +09:00
Hermet Park
9876d685cf capi: support c interfaces
this capi is under the beta,
we quickly provide this working prototype for collaboration.

Change-Id: Ie246abc306feb9a1305d1b593c4f3ef7f40ab5a9
2020-07-15 16:00:09 +09:00
Hermet Park
ef4d7a3956 common shape: expand rectangle arguement to support both corner radius x, y
this is useful for svg loader

Change-Id: Ia11c2d1c6ea88f3fd65c7f75cef8b59bef426bcb
2020-07-07 13:09:46 +09:00
Hermet Park
56e866dd36 renamed project name tizenvg => thorvg
we're going to open this project as the independent one,

thus removed tizen naming here.

Change-Id: Ib3c898067dd9186e893f7cb0903fd70d2ce7b31f
2020-06-25 13:57:41 +09:00
Hermet Park
4156de72f1 sw_engine: optimize rasterizey by threading it.
Also, newly introduced render interfaces: preRender(), postRender(), flush()

Change-Id: If506fa27e3c7dbd89f6734cad4774c1d151b88aa
2020-06-24 18:43:11 +09:00
Hermet Park
c6742e9590 common transform: support matrix transform interface.
this interface is designed for user-defined arbitrary affine-transform paints.

required by svg loader.

Change-Id: I7f08023605d224e36cef3770098d3757aee81848
2020-06-23 11:28:20 +09:00
Hermet Park
01e52c7c7a common loader: build up loader infrastructure.
Change-Id: I62aaed43015301ec39e414833f37d6c5485d8043
2020-06-19 15:46:02 +09:00
Hermet Park
c235b7b81d common scene: design load()/save() interfaces
these interfaces will perform for vector resources such as svg/tvg/etc ...

see testSvg examples

Change-Id: Icec0a4682301a13646868bd7c3bfc1771ae7db2c
2020-06-16 16:29:26 +09:00
Hermet Park
f627679882 common initializer: replace engine class with intializer
This initializer will take over the global environments of tvg engines.

Change-Id: I7b99973dafaea57ddd3134800bd442ef4dc319ae
2020-06-16 12:54:53 +09:00
Hermet Park
5c988d01a5 sw_engine: implement linear gradient feature
also added testLinearGradient

Change-Id: I9cce74b9fc40c4ebd978939ee50955e44e7f44f2
2020-06-13 12:09:39 +09:00
Hermet Park
f3afd2a636 common fill: added spread mode.
Change-Id: I95d47bc492d5a22326a745a591d243e56a26bae4
2020-06-11 14:27:20 +09:00
Hermet Park
c36f23e80d common gradient: implement linear/radial gradient interfaces.
Change-Id: Ica9c54e662e73592d3fddcabed09b1605b3a5a4f
2020-06-10 17:03:25 +09:00
Hermet Park
c75cca5a13 common: code refacatoring.
shorter prefix for better neat code.

it's just a preference.

Change-Id: I30998476a92bc971193e9a5b4436687e48e4d19a
2020-06-09 20:45:27 +09:00
Hermet Park
498a024df8 common: ++optimization
replace dynamic_cast to static_cast,

This can be a controversial choice between optmization and clean code.

Obviously we know the converting types,
try avoiding a bit heavier casting some cases.

Change-Id: Id763e6d1db449a229a492ab5b1a901a195936152
2020-06-09 20:32:22 +09:00
Hermet Park
58de99aea3 common interface: replace arguements size_t to uint32_t
We prefer to build up a tiny compact engine at memory rather than compatibility,
this engine is not considerd for end-users but designed for middle-level framework
and some low-level users.

Thus, we won't consider 64bits data size,
use explicit 32 bits data until coming next upgrade...

Change-Id: I0704d5f1e0eb909cccc10922bc5972e115fbbcc0
2020-06-09 15:36:34 +09:00
Hermet Park
33e1d4b170 common interface: concrete return type.
Introduce Result type for notifying caller more detailed info.

We should implement the result values for each apis, with practical values.

Change-Id: Ia47abcb56a8efca7094ac3eed0178aeac8aa2910
2020-06-09 15:16:25 +09:00
Hermet Park
9aa2566b45 sw_engine: support stroke dash feature
Change-Id: Ibed8bcb6a07952a059bb9a7355f7c43db97aa672
2020-06-06 12:21:30 +09:00
Hermet Park
dc5f9f7430 common: retyped the color value size_t -> uint8_t
since it's range is 0 - 255.

Change-Id: I16e0569341c4a94acab9488d076f235bf90ff4db
2020-06-04 17:49:10 +09:00
Hermet Park
ef9f31577e common stroke: retype the stroke width from size_t to float
Change-Id: I812d06d2037d66408c41d50f7c1ff7ba605558bd
2020-06-02 20:58:50 +09:00
Hermet Park
e2c6f4523c Merge "gl_engine: gl infrastructure interfaces" into tizen 2020-05-27 02:01:26 +00:00
Prudhvi Raj Vasireddi
48e47b272b gl_engine: gl infrastructure interfaces
Change-Id: Ie1a9d1b6632433413098282c1cfaf4cf8e1cf9b9
Signed-off-by: Prudhvi Raj Vasireddi <prudhvi.raj@samsung.com>
2020-05-26 13:56:35 -04:00
Hermet Park
4799426396 common shape: introduce stroke cap and join styles.
+ revise the getter functions for avoiding invalid overloading.

Change-Id: Ie8b0cbe57435253d75871e864c7cd263a14d6df3
2020-05-23 13:32:28 +09:00
Hermet Park
a0521c83c3 common paint: revise bounds interface.
we don't use the reference style for user interfaces.

Change-Id: Id70682bf8c2d8ea9ffab2ea6fb567eaa8639da60
2020-05-22 16:32:32 +09:00
Hermet Park
19999e7abd common stroke: implement stroke interfaces.
Change-Id: I28fe5d5df4cde6640b143e67e241c6afc9c6b1fe
2020-05-22 16:18:32 +09:00
Hermet Park
b08d144dc9 common shape: introduce transformation matrix
Paint supports translate, rotate, scale functions for transformation

The origin of these transformation is center of the paint,
thus you have to consider the center-aligned vertices if you'd like to use
these transformation functions.

This policy has been considered for scene transformation.

Change-Id: I78b63d7965faec0ec5b9a98a7776993744534b54
2020-05-06 02:05:09 +09:00
Hermet Park
0716d3e774 common scene: implement basic scene behaviors and testScene sample.
Scene is a group(list) of paints.

This class is designed for vector data set which is prepared before canvas.
If a set of vector data is loaded from other resources such as files,
they can construct these data set using Scene.
This then can be pushed into canvas as one completed image.

Scene is supposed to be used in svg loading and storing to tvg specific data format(tvg)

Change-Id: Ie2ffebf74e79c59d99a77880630a54b6baad7eec
2020-05-05 10:27:35 +09:00
Hermet Park
4ff97a6a40 common canvas: hide engine() interface
this engine() is not necessary by users,
we can hide this by moving out CanvasImpl class.

Change-Id: Iaf47dbd3c523e96d6af0bd1fd4caa11a7fd3778a
2020-05-04 21:27:41 +09:00
Hermet Park
211dafdaed common shape: refactored interfaces.
hide engine() interface of shape that's not friendly one by users.
instead canvas would access shape internal data to update/draw it.

Now Paint cannot update itself but has to request to Canvas for it.

Change-Id: Ibafd0864a65c3c33238789d1a3e06c49c4378349
2020-05-04 21:12:29 +09:00
Hermet Park
682bc25298 common shape: revise scale/rotate approach.
Come to think of it, this optimized method is not so useful,
it could just bring the user misunderstanding and
not to efficient as I expected in the most cases.

So, changed policy for transformation behaviors.
it keeps the properties as others but leaves it to the backend implementation.

Plus, this change contains the correct RenderUpdateFlag.
You can refer the flag in the backend to figure out which kinds of properites has been updated

Change-Id: Ibe0494712598a8161950b9ae2e22ac45bed1c47b
2020-05-03 15:03:29 +09:00
Hermet Park
30ac2da1a3 common shape: support scale/rotate transform
rotate(), scale() won't be retained.
When you call reset() for the shape, these values will be reset as well.

These are working in fire & forget method,
it actually modify the path data for avoiding compuatation every frames.

Thus user needs to keep the last values to understand the final accumulated values.

Change-Id: I41f260271cdefc977eea01a778d49632440c777f
2020-05-02 23:01:16 +09:00
Hermet Park
42c56757df common: redesigned interfaces
PaintNode -> Paint
ShapeNode -> Shape
SceneNode -> Scene

We can keep clean and neat shorter names.

Change-Id: Ic8521d456d947985e5fbe1ba2bde06faa1f52469
2020-05-02 18:20:50 +09:00
Hermet Park
1b3661a0b0 common shape: renamed the method clear() to reset()
Also, added one more showcase how to update only necessary properties of a shape
while retaining other properties...

Change-Id: If165bc7f8147cad0437e3ca2f7c007614c256248
2020-05-02 18:07:51 +09:00
Hermet Park
0be7e0cf53 canvas: migrate render target clear call into draw();
Obivously, we need to clear target before drawing.

Thus canvas request to renderers to clear buffer.

the implementation is upto backend engines.

Change-Id: Ib80da7f2260b021bcfed9fa13fb91c20218f9da0
2020-05-02 17:33:41 +09:00
Hermet Park
a8864390e2 canvas: code refactoring
accept an extra argument in the clear() to clear paints node

and clear buffer selectively.

Change-Id: I83721e74358f546f325bb03fd1f36c7565174dd7
2020-05-02 11:25:07 +09:00
Hermet Park
c923d881aa test: added testUpdate
this shows a moving shape:

how to update canvas every frames.

Change-Id: I373e39757f4511d4e676f36d76e468d03b185a0c
2020-05-02 10:55:33 +09:00
Hermet Park
74d2f275e7 sw_engine: support color blending
this contains testBlending as well

Change-Id: Ia0aadea804a973cfe8ec981ed1b21c1b44512ef2
2020-05-01 14:45:16 +09:00
Hermet Park
700a44c623 common shape: added path commands interfaces for user convenient.
+lineTo()
+moveTo()
+cubicTo()
+close()

These interfaces might not perfect optmizied,
but you can build path commands easier than manual data set.

Change-Id: Icb934ca256d3107ca0c938d28015d767fb93355e
2020-04-30 23:36:28 +09:00
Hermet Park
9b8ab42e54 common shape: support path appending
it's usage may require a little handy but
The path data is very low manipulated, its usage may require a little handy,
but appedingPath() is designed for performance.

Also added testPath.

Change-Id: Ifd929d48506926e3f529198c0b40ee8f922835d4
2020-04-30 18:33:01 +09:00
Hermet Park
5120a7ae12 canvas: correct convention
add missing noexcept option.

Change-Id: I14eacb0fdb2c9bd40e365bf81bb5cc0b73239ffe
2020-04-27 02:00:38 +09:00
Hermet Park
809dfd8644 canvas: add reserve() method.
This allocates nodes slots in advance to avoid memory grow & copy.

it will be benefit if you know how many shapes will be used in your canvas.

Change-Id: I7d93d166c9c054078bd86593d3471a2ade3671ee
2020-04-27 01:52:44 +09:00