Commit graph

82 commits

Author SHA1 Message Date
Hermet Park
cfa17c6df6 svg_engine: fix infinit loop dead in stroke rendering.
here logic was wrongly introducedd, we fix the condition check properly.

Change-Id: I97f18f68290c61096f4e7fe54bd6f6fde51e175b
2020-07-07 11:26:28 +09:00
Hermet Park
2929fa5c57 sw_engine: optimize rle rendering.
we don't need to apply anti-aliasing if stroke is there.
here turns off anti-alias if stroke width is more than 2.
magic number 2 is experimentally confirmed.

Change-Id: I09031dc2a0a84f31c5904651ed1e62004645ba9a
2020-07-03 18:32:50 +09:00
Hermet Park
add79b07cd sw_engine: Draw shapes even though there is no explict closed command.
This behavior is not confiremd but it's beneficial for svg spec.

Change-Id: Ia711c057811ae51e472b4e164b36f3dd6af9893f
2020-07-01 16:51:53 +09:00
Hermet Park
322174d778 sw_engine: optimize othogonal rectangle drawing.
if the rectangle is not transformed, we don't need to use rle method.
we can directly raster pixels onto the bounding box.

Change-Id: I4e8b57149c0bcd78124d09388bf5115093a43bee
2020-07-01 15:53:47 +09:00
Hermet Park
5faa94340f sw_engine: fix a regression bug.
Shape must have closed path for filling color.
if closed is skipped, it would take it's a line.

Change-Id: Ie1dcde9edbfc6501a34d6cb9ce54184ade6864db
2020-07-01 12:53:01 +09:00
Hermet Park
f377f33993 sw_engine: fix to update stroking transform
when shape doesn't have fill color, stroking is missed in update.

this fixs that issue.

Change-Id: I49292475e56caa834e79497a16db705b965bcf5f
2020-06-30 17:24:14 +09:00
Hermet Park
ad5f147c74 sw_engine: fix a regression bug.
this matrix data is volatile since it's coming from stack memory.
thus engine should record its own memory space for keeping it.

Change-Id: I664dd56412f4d236ad04c312220c67da226274e5
2020-06-25 13:31:45 +09:00
Hermet Park
4156de72f1 sw_engine: optimize rasterizey by threading it.
Also, newly introduced render interfaces: preRender(), postRender(), flush()

Change-Id: If506fa27e3c7dbd89f6734cad4774c1d151b88aa
2020-06-24 18:43:11 +09:00
Hermet Park
36c76ca73c sw_engine: threading optimization
make it prepare step asynchronously.

Change-Id: Ifb85f01d579cf1c111558842496b93fcaef74cd9
2020-06-24 14:35:23 +09:00
Hermet Park
4f48c856f6 sw_engie: fix wrong boundary check.
this bounding box max indicates absolute positions,
not width/height size.

because of this, shape couldn't rendered properly,
when it's clipped out.

Change-Id: I0afb0d6e63d1b511b83716c55f55e3fd5370fdb8
2020-06-23 14:15:47 +09:00
Hermet Park
a9d712e06e Merge "common transform: support matrix transform interface." into tizen 2020-06-23 02:31:23 +00:00
Hermet Park
c6742e9590 common transform: support matrix transform interface.
this interface is designed for user-defined arbitrary affine-transform paints.

required by svg loader.

Change-Id: I7f08023605d224e36cef3770098d3757aee81848
2020-06-23 11:28:20 +09:00
Hermet Park
ab5c1bc441 common bezier: code refactoring.
Organize bezier functions for internal share.

this bezier can be used in svg loader.

Change-Id: I78acd3273c0528688ca46ff7c29d78607bd729bd
2020-06-22 17:07:53 +09:00
Hermet Park
7435b5b414 sw_engine: support gradient transformation properly
added testGradientTransform

Change-Id: I29037d08ce951e5ceb2eef31cb414efc25296417
2020-06-15 20:14:37 +09:00
Hermet Park
5c988d01a5 sw_engine: implement linear gradient feature
also added testLinearGradient

Change-Id: I9cce74b9fc40c4ebd978939ee50955e44e7f44f2
2020-06-13 12:09:39 +09:00
Hermet Park
9aa2566b45 sw_engine: support stroke dash feature
Change-Id: Ibed8bcb6a07952a059bb9a7355f7c43db97aa672
2020-06-06 12:21:30 +09:00
Hermet Park
98edb4112b sw_engine shape: ++ comment for later optimization
Change-Id: Ie6cd622748b88e2bce0c9d9a79cc4528a95c9c5c
2020-06-03 19:17:42 +09:00
Hermet Park
f335779ce5 sw_engine stroke: stabilizing line drawing.
Also added StrokeLine test

Change-Id: I91143039823d744bf9287534227927556a2f51e1
2020-06-03 19:10:14 +09:00
Hermet Park
1686af7643 sw_engine: implement stroke rle part
Current stroke fails to merged shapes case...

you can test with testStroke example

Change-Id: I488af728949cba1d01b88723eb1dc4c49bac6c9b
2020-06-02 18:46:43 +09:00
Hermet Park
c51241f26b sw_engine: implment basic stroke functions.
Change-Id: Ib9203b4d133ce7ffd80b40d7ad0cac3519b5273d
2020-05-28 20:32:55 +09:00
Hermet Park
a5f15a588c common scene: complete scene tranfsormation feature.
Each scene could conserve its own transformation,
the origin could be the parent Paint (if they were beloned to)

Thus, you can compose the multi-tranformed scene group which
simultenoulsly working in own spaces.

See testTransform and testSceneTransform, how they work.

Change-Id: I51deb4d66f8fcd024f8dc7a1e1af57c398a9d7fe
2020-05-17 21:38:15 +09:00
Hermet Park
fdbf42f478 common: support Scene Transform
this contains testSceneTransform example

Change-Id: I460b05dc8bc4a842e26e950c800c5c35f8d3da7f
2020-05-17 16:50:47 +09:00
Hermet Park
b08d144dc9 common shape: introduce transformation matrix
Paint supports translate, rotate, scale functions for transformation

The origin of these transformation is center of the paint,
thus you have to consider the center-aligned vertices if you'd like to use
these transformation functions.

This policy has been considered for scene transformation.

Change-Id: I78b63d7965faec0ec5b9a98a7776993744534b54
2020-05-06 02:05:09 +09:00
Hermet Park
682bc25298 common shape: revise scale/rotate approach.
Come to think of it, this optimized method is not so useful,
it could just bring the user misunderstanding and
not to efficient as I expected in the most cases.

So, changed policy for transformation behaviors.
it keeps the properties as others but leaves it to the backend implementation.

Plus, this change contains the correct RenderUpdateFlag.
You can refer the flag in the backend to figure out which kinds of properites has been updated

Change-Id: Ibe0494712598a8161950b9ae2e22ac45bed1c47b
2020-05-03 15:03:29 +09:00
Hermet Park
42c56757df common: redesigned interfaces
PaintNode -> Paint
ShapeNode -> Shape
SceneNode -> Scene

We can keep clean and neat shorter names.

Change-Id: Ic8521d456d947985e5fbe1ba2bde06faa1f52469
2020-05-02 18:20:50 +09:00
Hermet Park
60d104a40a sw_engine: code refactoring.
renamed internal variables for better readibility.

Change-Id: I1ba7938401e8b7249c8bcc396be1ba3c109716cd
2020-05-02 17:44:49 +09:00
Hermet Park
46ba3352a8 sw_engine: case cover out of surface boundary.
Also added surface boundary test code.

Change-Id: Ib4c327d12ce52d506f1b8a566ffa48e5b5b8c03e
2020-04-30 15:19:46 +09:00
Hermet Park
c8d800f6c6 sw_engine: implement line and curve raster
Change-Id: I22a77892544cd510cfe646aee60093cebb848806
2020-04-18 19:56:10 +09:00
Hermet Park
2a39617527 implement rle path parts.
Change-Id: I7200d80320404d6e7fb722042b8f330961bee76d
2020-04-15 21:55:53 +09:00
Hermet Park
70c9860d8f implement rle raster.
Change-Id: Ie21dfbf0ff1aed43bfa750eeef3b8c033a986416
2020-04-13 13:42:24 +09:00
Hermet Park
f9fcd58744 implement shape basics sw engine.
Change-Id: I93788f40f7c4f59bcc9ab4dff9127bcb4e6c1466
2020-04-04 13:47:20 +09:00
Hermet Park
701b482131 implement sw engine basic sequence.
Change-Id: Ide27c9b191088109f95e03fcd1c80ad3ecc058cd
2020-04-03 19:36:31 +09:00