PaintNode -> Paint
ShapeNode -> Shape
SceneNode -> Scene
We can keep clean and neat shorter names.
Change-Id: Ic8521d456d947985e5fbe1ba2bde06faa1f52469
Also, added one more showcase how to update only necessary properties of a shape
while retaining other properties...
Change-Id: If165bc7f8147cad0437e3ca2f7c007614c256248
Obivously, we need to clear target before drawing.
Thus canvas request to renderers to clear buffer.
the implementation is upto backend engines.
Change-Id: Ib80da7f2260b021bcfed9fa13fb91c20218f9da0
+lineTo()
+moveTo()
+cubicTo()
+close()
These interfaces might not perfect optmizied,
but you can build path commands easier than manual data set.
Change-Id: Icb934ca256d3107ca0c938d28015d767fb93355e
it's usage may require a little handy but
The path data is very low manipulated, its usage may require a little handy,
but appedingPath() is designed for performance.
Also added testPath.
Change-Id: Ifd929d48506926e3f529198c0b40ee8f922835d4
This allocates nodes slots in advance to avoid memory grow & copy.
it will be benefit if you know how many shapes will be used in your canvas.
Change-Id: I7d93d166c9c054078bd86593d3471a2ade3671ee
introduce Canvas class to replace the CanvasBase.
now, SwCanvas, GlCanvas inherits this Canvas for polymorphism
and remove duplicated interfaces.
Change-Id: I65a87e3aa2289d04997930a54aeccd14f57dd73a
To show the result, we use efl library.
Most linux distribution supports efl library from their package repo,
you can easily install efl from its package repo:
Ubuntu:
$ apt-get install libelementary-dev
Or, please visit efl site to install EFL libarary manually:
https://www.enlightenment.org/download
Change-Id: I696ac72e4ec7ea3258161a15b58171d74c16830d
Adjust rle span generation size to reduce memory allocation.
This span growing is experimentally increased, undeterministic.
Thus We need too increase them every requests, if we increase their
size x 4, we can avoid a lot of memory copy in advance.
Change-Id: Idd24024204a69fa3b6857728b95aa63a3ac26c5e
Introduce project skeleton such as build envrionment and interfaces
to build up code further cooperatively.
Change-Id: Ie9ac38991f609d33637283134906d7cc3f2ac19e