The PaintType enum was used to set the paint type in the internal Paint
implementation. This solution is switched to an identifier with id() getter,
so that the information about the type can be reached from outside the Paint.
Description:
Fixed appendArc API for -90 angles. In that case it was drawn in wrong
direction.
@Examples
```cpp
float x = 40.0, y = 40.0;
auto shape1 = tvg::Shape::gen();
//OK
shape1->appendArc(x + 50, y, 25, 0, -91, false);
//NOK
shape1->appendArc(x + 100, y, 25, 0, -90, false);
//OK
shape1->appendArc(x + 150, y, 25, 0, -89, false);
```
Scene could avoid composition if its children is only child (non scene)
This patch bring it conditionally check so as to avoid unnecesary expensive job.
@Issues: 254
* sw_engine: adding a gradient as a stroke feature
Similarly as a shape may have a gradient fill so can the stroke.
* Capi: adding APIs for a gradient stroke
Co-authored-by: Hermet Park <hermetpark@gmail.com>
The _appendArc function allows to draw angles only in a clockwise direction.
The introduced improvement allows to change this direction by giving the 'sweep' argument
with a negative value.
Fill rule is used to select how paths are filled.
For both fill rules, wheter or not a point is included in the fill is determined by taking a ray
from that point to infinity and looking at intersections with the path. The ray can be in any
direction, as long as it doens't pass through the end point of a segment or have a tricky
intersection such as intersecting tangent to the path.
@API Addtions:
enum class TVG_EXPORT FillRule { Winding = 0, EvenOdd };
Result Fill::rule(FillRule r) noexcept;
FillRule Fill::rule() const noexcept;
@Examples:
shape->rule(FillRule::EvenOdd);
@issue: 97
we should avoid code insertion during file dependencies,
such as #include "xxx.h" which has implementations.
This could increase binary size, we can avoid it as possible.
Current patch improves binary size like this:
From: file(2059008) = text(120360) data(8096) bss(80) dec(128536)
To : file(1921832) = text(118429) data(7872) bss(56) dec(126357)
More additional patches will come in to optmize binary size.
Changes:
1. New shape->duplicate(Shape) api.
2. New example: testDuplicate
3. Added capi binding for duploicate api
4. Added capi duplication test in testCapi.c
Description:
Added implementation of duplicate api. For now it supports stroke
properties and shape properties (fill color, path) duplication.
TODO:
Implement gradient properties duplication
remove unnecessary condition.
implementation won't be included multiple times not like headers.
Thus this condition is unnecessary.
Change-Id: Id37e675c40ce7213a06c950da8e5ca17ff7245c9
Introduce internal PaintMethod since there more derived paint classes are coming.
This PaintMethod is a sort of Strategy Pattern method.
Change-Id: I29c49f5d4ddbfb9e429d4976636b20b39914ee20
transform interfaces are getting duplicated in derived classes.
we moved to the super for smaller apis count.
Applied strategy pattern to hide the inheritance.
Change-Id: I7b0c3ff9317e9bf3c97bb0c849bf55e79ee9a591
this interface is designed for user-defined arbitrary affine-transform paints.
required by svg loader.
Change-Id: I7f08023605d224e36cef3770098d3757aee81848
replace dynamic_cast to static_cast,
This can be a controversial choice between optmization and clean code.
Obviously we know the converting types,
try avoiding a bit heavier casting some cases.
Change-Id: Id763e6d1db449a229a492ab5b1a901a195936152
We prefer to build up a tiny compact engine at memory rather than compatibility,
this engine is not considerd for end-users but designed for middle-level framework
and some low-level users.
Thus, we won't consider 64bits data size,
use explicit 32 bits data until coming next upgrade...
Change-Id: I0704d5f1e0eb909cccc10922bc5972e115fbbcc0
Introduce Result type for notifying caller more detailed info.
We should implement the result values for each apis, with practical values.
Change-Id: Ia47abcb56a8efca7094ac3eed0178aeac8aa2910