Commit graph

18 commits

Author SHA1 Message Date
Hermet Park
8dca270a30 common: code refactoring for simplicity.
Introduce internal PaintMethod since there more derived paint classes are coming.

This PaintMethod is a sort of Strategy Pattern method.

Change-Id: I29c49f5d4ddbfb9e429d4976636b20b39914ee20
2020-07-30 14:51:31 +09:00
Hermet Park
8ed9edd33e common: code refactoring
keep consistency of internal functions among the paint type methods.

Change-Id: I98a42ac398ddc5aaf49ac59e5cbb1790266bd612
2020-07-29 20:49:59 +09:00
Hermet Park
9e0c4666af common: revise transform interfaces.
transform interfaces are getting duplicated in derived classes.

we moved to the super for smaller apis count.

Applied strategy pattern to hide the inheritance.

Change-Id: I7b0c3ff9317e9bf3c97bb0c849bf55e79ee9a591
2020-07-29 16:52:40 +09:00
Hermet Park
5dcafb8b89 comon: code refactoring
renamed internal variable for better readibility.

Change-Id: I07dc66c4bd63f2aec8036aab14ec3ed608820fbc
2020-07-22 18:45:11 +09:00
Hermet Park
6967b998b6 common loader: return viewbox info from the vector resource.
if a scene loads a vector resource, it must have viewbox info from the design,
That viewbox will be used as bounding box so that user can scale up/down
the scene by its requirements.

Change-Id: Iafa39af23118a03de207c745364d56c837892e1b
2020-07-07 15:17:43 +09:00
Hermet Park
c6742e9590 common transform: support matrix transform interface.
this interface is designed for user-defined arbitrary affine-transform paints.

required by svg loader.

Change-Id: I7f08023605d224e36cef3770098d3757aee81848
2020-06-23 11:28:20 +09:00
Hermet Park
01e52c7c7a common loader: build up loader infrastructure.
Change-Id: I62aaed43015301ec39e414833f37d6c5485d8043
2020-06-19 15:46:02 +09:00
Hermet Park
c235b7b81d common scene: design load()/save() interfaces
these interfaces will perform for vector resources such as svg/tvg/etc ...

see testSvg examples

Change-Id: Icec0a4682301a13646868bd7c3bfc1771ae7db2c
2020-06-16 16:29:26 +09:00
Hermet Park
5c988d01a5 sw_engine: implement linear gradient feature
also added testLinearGradient

Change-Id: I9cce74b9fc40c4ebd978939ee50955e44e7f44f2
2020-06-13 12:09:39 +09:00
Hermet Park
c36f23e80d common gradient: implement linear/radial gradient interfaces.
Change-Id: Ica9c54e662e73592d3fddcabed09b1605b3a5a4f
2020-06-10 17:03:25 +09:00
Hermet Park
498a024df8 common: ++optimization
replace dynamic_cast to static_cast,

This can be a controversial choice between optmization and clean code.

Obviously we know the converting types,
try avoiding a bit heavier casting some cases.

Change-Id: Id763e6d1db449a229a492ab5b1a901a195936152
2020-06-09 20:32:22 +09:00
Hermet Park
58de99aea3 common interface: replace arguements size_t to uint32_t
We prefer to build up a tiny compact engine at memory rather than compatibility,
this engine is not considerd for end-users but designed for middle-level framework
and some low-level users.

Thus, we won't consider 64bits data size,
use explicit 32 bits data until coming next upgrade...

Change-Id: I0704d5f1e0eb909cccc10922bc5972e115fbbcc0
2020-06-09 15:36:34 +09:00
Hermet Park
33e1d4b170 common interface: concrete return type.
Introduce Result type for notifying caller more detailed info.

We should implement the result values for each apis, with practical values.

Change-Id: Ia47abcb56a8efca7094ac3eed0178aeac8aa2910
2020-06-09 15:16:25 +09:00
Hermet Park
a0521c83c3 common paint: revise bounds interface.
we don't use the reference style for user interfaces.

Change-Id: Id70682bf8c2d8ea9ffab2ea6fb567eaa8639da60
2020-05-22 16:32:32 +09:00
Hermet Park
a5f15a588c common scene: complete scene tranfsormation feature.
Each scene could conserve its own transformation,
the origin could be the parent Paint (if they were beloned to)

Thus, you can compose the multi-tranformed scene group which
simultenoulsly working in own spaces.

See testTransform and testSceneTransform, how they work.

Change-Id: I51deb4d66f8fcd024f8dc7a1e1af57c398a9d7fe
2020-05-17 21:38:15 +09:00
Hermet Park
fdbf42f478 common: support Scene Transform
this contains testSceneTransform example

Change-Id: I460b05dc8bc4a842e26e950c800c5c35f8d3da7f
2020-05-17 16:50:47 +09:00
Hermet Park
17af011eae common scene: support bounds() method
this method returns boundary of a scene.

Change-Id: I1a32c8e034f53822008048f1d8ae7062fb72cca3
2020-05-05 20:38:26 +09:00
Hermet Park
0716d3e774 common scene: implement basic scene behaviors and testScene sample.
Scene is a group(list) of paints.

This class is designed for vector data set which is prepared before canvas.
If a set of vector data is loaded from other resources such as files,
they can construct these data set using Scene.
This then can be pushed into canvas as one completed image.

Scene is supposed to be used in svg loading and storing to tvg specific data format(tvg)

Change-Id: Ie2ffebf74e79c59d99a77880630a54b6baad7eec
2020-05-05 10:27:35 +09:00