Commit graph

38 commits

Author SHA1 Message Date
Hermet Park
04aa038339 common fill: add fill-rule interface.
Fill rule is used to select how paths are filled.

For both fill rules, wheter or not a point is included in the fill is determined by taking a ray
from that point to infinity and looking at intersections with the path. The ray can be in any
direction, as long as it doens't pass through the end point of a segment or have a tricky
intersection such as intersecting tangent to the path.

@API Addtions:

enum class TVG_EXPORT FillRule { Winding = 0, EvenOdd };
Result Fill::rule(FillRule r) noexcept;
FillRule Fill::rule() const noexcept;

@Examples:

shape->rule(FillRule::EvenOdd);

@issue: 97
2020-10-20 20:10:59 +09:00
Hermet Park
db367d0c14
common shape: fix reset() bug. (#99)
Previous reset() doesn't implemented properly.
It resets only path data.

Now Shape resets all drawing properties.
2020-10-08 16:37:39 +09:00
Hermet Park
a200c6d4e2
common: code refactoring
renamed the enum CompMethod -> CompositionMethod

added FIXME comment
also clean up internals for less code.
2020-10-07 16:25:09 +09:00
JunsuChoi
c70d1b1e45
SwRender & tvgPaint: Implement ClipPath feature (#68)
common sw_engine: Implement ClipPath feature

Paint object can composite by using composite API.
ClipPath composite is clipping by path unit of paint.
The following cases are supported.

Shape->composite(Shape);
Scene->composite(Shape);
Picture->composite(Shape);

Add enum
  enum CompMethod { None = 0, ClipPath };

Add APIs
  Result composite(std::unique_ptr<Paint> comp, CompMethod method) const noexcept;

* Example: Added testClipPath
2020-10-07 11:21:23 +09:00
Hermet Park
56db18fbf1 common: code refactoring.
Merge shape internal bodies to one (ShapePath => ShapeImpl),
for keeping less files.
2020-09-24 17:06:16 +09:00
Hermet Park
d601021b8f common fill: code refactoring
removed unique_ptr in the interface because it's hard to get polymorphism benefits in programming perspective.
2020-09-22 11:00:33 +09:00
Hermet Park
12cd858d72
common fill: implement duplicate() method. 2020-09-21 19:20:51 +09:00
Hermet Park
eef7620bc8
common: binary optimization. (#65)
removed unique_ptr usages from pImpl pattern.
that increased binary size.

2204082 -> 2045672
2020-09-18 16:34:12 +09:00
Hermet Park
87fbff63cb common: code refactoring.
revise duplicate() approach with stategy pattern.
2020-09-18 12:22:28 +09:00
Hermet Park
1a247fe1f7 common shape: fix grammar mistake.
array values are not copied by *a = *b;
2020-09-17 11:29:02 +09:00
Hermet Park
8d5e4e883d
common path: code refactoring.
revise duplicate() method for clean & neat code.
2020-09-17 11:28:05 +09:00
Michal Szczecinski
538db6e881 shape: added duplicate api.
Changes:
1. New shape->duplicate(Shape) api.
2. New example: testDuplicate
3. Added capi binding for duploicate api
4. Added capi duplication test in testCapi.c

Description:

Added implementation of duplicate api. For now it supports stroke
properties and shape properties (fill color, path) duplication.

TODO:
Implement gradient properties duplication
2020-09-17 11:01:52 +09:00
Hermet Park
ffa4a7248b code refactoring
Now, stabilizing is pretty enough.

Remove assert code so that we never abort process in any cases.
This also reduce the binary size.

Change-Id: Ia7d2d5c5a0757b12481eaebad7a86aade6a89c1e
2020-08-19 14:53:38 +09:00
Hermet Park
9893af979f replace license from Apache 2.0 to MIT
Change-Id: I61f7cb2b0e407bc035f3b2ec7da9b7f230057e24
2020-08-13 16:53:38 +09:00
Hermet Park
e9a4e2ccb6 common: code refactoring
remove duplicated code among the Paint types.

Change-Id: Ia7c09f29531e6aef73d2ba1f951f8dfdf488deb8
2020-07-30 19:52:48 +09:00
Hermet Park
ec6e5618e2 common picture: introduce picture feature which is for vector file extensions.
Now Scene is only specialized for composition of Paint objects.

Change-Id: I16426913f029c89e9f9ac4d5e0afed11d1a228d0
2020-07-30 17:13:00 +09:00
Hermet Park
39b77361c5 common: code refactoring.
changed just internal variable & method names.

no logical changes.

Change-Id: I01782ec59dec3ff2232e03de7b3863100d9cc27f
2020-07-30 15:15:31 +09:00
Hermet Park
8dca270a30 common: code refactoring for simplicity.
Introduce internal PaintMethod since there more derived paint classes are coming.

This PaintMethod is a sort of Strategy Pattern method.

Change-Id: I29c49f5d4ddbfb9e429d4976636b20b39914ee20
2020-07-30 14:51:31 +09:00
Hermet Park
8ed9edd33e common: code refactoring
keep consistency of internal functions among the paint type methods.

Change-Id: I98a42ac398ddc5aaf49ac59e5cbb1790266bd612
2020-07-29 20:49:59 +09:00
Hermet Park
9e0c4666af common: revise transform interfaces.
transform interfaces are getting duplicated in derived classes.

we moved to the super for smaller apis count.

Applied strategy pattern to hide the inheritance.

Change-Id: I7b0c3ff9317e9bf3c97bb0c849bf55e79ee9a591
2020-07-29 16:52:40 +09:00
Hermet Park
5dcafb8b89 comon: code refactoring
renamed internal variable for better readibility.

Change-Id: I07dc66c4bd63f2aec8036aab14ec3ed608820fbc
2020-07-22 18:45:11 +09:00
Hermet Park
c6742e9590 common transform: support matrix transform interface.
this interface is designed for user-defined arbitrary affine-transform paints.

required by svg loader.

Change-Id: I7f08023605d224e36cef3770098d3757aee81848
2020-06-23 11:28:20 +09:00
Hermet Park
c36f23e80d common gradient: implement linear/radial gradient interfaces.
Change-Id: Ica9c54e662e73592d3fddcabed09b1605b3a5a4f
2020-06-10 17:03:25 +09:00
Hermet Park
58de99aea3 common interface: replace arguements size_t to uint32_t
We prefer to build up a tiny compact engine at memory rather than compatibility,
this engine is not considerd for end-users but designed for middle-level framework
and some low-level users.

Thus, we won't consider 64bits data size,
use explicit 32 bits data until coming next upgrade...

Change-Id: I0704d5f1e0eb909cccc10922bc5972e115fbbcc0
2020-06-09 15:36:34 +09:00
Hermet Park
33e1d4b170 common interface: concrete return type.
Introduce Result type for notifying caller more detailed info.

We should implement the result values for each apis, with practical values.

Change-Id: Ia47abcb56a8efca7094ac3eed0178aeac8aa2910
2020-06-09 15:16:25 +09:00
Hermet Park
9aa2566b45 sw_engine: support stroke dash feature
Change-Id: Ibed8bcb6a07952a059bb9a7355f7c43db97aa672
2020-06-06 12:21:30 +09:00
Hermet Park
dc5f9f7430 common: retyped the color value size_t -> uint8_t
since it's range is 0 - 255.

Change-Id: I16e0569341c4a94acab9488d076f235bf90ff4db
2020-06-04 17:49:10 +09:00
Hermet Park
ef9f31577e common stroke: retype the stroke width from size_t to float
Change-Id: I812d06d2037d66408c41d50f7c1ff7ba605558bd
2020-06-02 20:58:50 +09:00
Hermet Park
4799426396 common shape: introduce stroke cap and join styles.
+ revise the getter functions for avoiding invalid overloading.

Change-Id: Ie8b0cbe57435253d75871e864c7cd263a14d6df3
2020-05-23 13:32:28 +09:00
Hermet Park
a0521c83c3 common paint: revise bounds interface.
we don't use the reference style for user interfaces.

Change-Id: Id70682bf8c2d8ea9ffab2ea6fb567eaa8639da60
2020-05-22 16:32:32 +09:00
Hermet Park
19999e7abd common stroke: implement stroke interfaces.
Change-Id: I28fe5d5df4cde6640b143e67e241c6afc9c6b1fe
2020-05-22 16:18:32 +09:00
Hermet Park
a5f15a588c common scene: complete scene tranfsormation feature.
Each scene could conserve its own transformation,
the origin could be the parent Paint (if they were beloned to)

Thus, you can compose the multi-tranformed scene group which
simultenoulsly working in own spaces.

See testTransform and testSceneTransform, how they work.

Change-Id: I51deb4d66f8fcd024f8dc7a1e1af57c398a9d7fe
2020-05-17 21:38:15 +09:00
Hermet Park
fdbf42f478 common: support Scene Transform
this contains testSceneTransform example

Change-Id: I460b05dc8bc4a842e26e950c800c5c35f8d3da7f
2020-05-17 16:50:47 +09:00
Hermet Park
2f2efb73dd common shape: revise RenderTransform for Scene Transformation
This RenderTransform takes over all transform information.

Change-Id: I21b6a55de05feca56c40f3ff402d18445417463c
2020-05-17 15:09:20 +09:00
Hermet Park
b08d144dc9 common shape: introduce transformation matrix
Paint supports translate, rotate, scale functions for transformation

The origin of these transformation is center of the paint,
thus you have to consider the center-aligned vertices if you'd like to use
these transformation functions.

This policy has been considered for scene transformation.

Change-Id: I78b63d7965faec0ec5b9a98a7776993744534b54
2020-05-06 02:05:09 +09:00
Hermet Park
17af011eae common scene: support bounds() method
this method returns boundary of a scene.

Change-Id: I1a32c8e034f53822008048f1d8ae7062fb72cca3
2020-05-05 20:38:26 +09:00
Hermet Park
0716d3e774 common scene: implement basic scene behaviors and testScene sample.
Scene is a group(list) of paints.

This class is designed for vector data set which is prepared before canvas.
If a set of vector data is loaded from other resources such as files,
they can construct these data set using Scene.
This then can be pushed into canvas as one completed image.

Scene is supposed to be used in svg loading and storing to tvg specific data format(tvg)

Change-Id: Ie2ffebf74e79c59d99a77880630a54b6baad7eec
2020-05-05 10:27:35 +09:00
Hermet Park
211dafdaed common shape: refactored interfaces.
hide engine() interface of shape that's not friendly one by users.
instead canvas would access shape internal data to update/draw it.

Now Paint cannot update itself but has to request to Canvas for it.

Change-Id: Ibafd0864a65c3c33238789d1a3e06c49c4378349
2020-05-04 21:12:29 +09:00